private void AddHud(object sender, EventArgs e) { TileMap.Add(TileMap.Create("UnnamedHud", 20, 1)); }
private void AddScreen(object sender, EventArgs e) { TileMap.Add(TileMap.Create("UnnamedScreen", 20, 18)); }
private void AddMap(object sender, EventArgs e) { TileMap.Add(TileMap.Create("UnnamedMap", 32, 32)); }
public void ChangeMap(TileMap Map) { CurrentMap = Map; this.TabText = "Map - " + Map.Description; Redraw(); }