static void ProcessNotifyClockQueue(PseudoTcpSocket conn, Queue notifyClockQueue) { PLog.DEBUG("Entering ProcessNotifyClockQueue with queue size={0}", notifyClockQueue.Count); if (notifyClockQueue.Count != 0) { PLog.DEBUG("...and head timestamp={0}, current time={1}", notifyClockQueue.Peek(), Environment.TickCount); } if (notifyClockQueue.Count == 0) { UdpCallbacks.AdjustClock(conn, notifyClockQueue); return; } bool keepChecking = true; while (keepChecking && notifyClockQueue.Count > 0) { int iTimestamp = (int)notifyClockQueue.Peek(); if (Environment.TickCount > iTimestamp) { SyncPseudoTcpSocket.NotifyClock(conn); notifyClockQueue.Dequeue(); } else { keepChecking = false; } } }
public void MessageReceived(IAsyncResult ar) { // Can happen during shutdown if (false == this.underlyingSock.Connected) { return; } byte[] receiveBytes = udpc.EndReceive(ar, ref endReceiveRemoteEP); PLog.DEBUG("Received {0} bytes from {1}", receiveBytes.Length, endReceiveRemoteEP); SyncPseudoTcpSocket.NotifyPacket(pseudoSock, receiveBytes, (uint)receiveBytes.Length); SyncPseudoTcpSocket.NotifyClock(pseudoSock); BeginReceive(); // Listen again }
public static void AdjustClock(PseudoTcp.PseudoTcpSocket sock, Queue notifyClockQueue) { ulong timeout = 0; if (SyncPseudoTcpSocket.GetNextClock(sock, ref timeout)) { PLog.DEBUG("AdjustClock: GetNextClock={0}", timeout); uint now = PseudoTcpSocket.GetMonotonicTime(); if (now < timeout) { timeout -= now; } else { timeout = now - timeout; } //Console.WriteLine ("...original timeout={0}", timeout); //if (timeout > 900) // timeout = 100; /// Console.WriteLine ("Socket {0}: Adjusting clock to {1} ms", sock, timeout); notifyClockQueue.Enqueue(Environment.TickCount + (int)timeout); } else { PLog.DEBUG("AdjustClock: didnt get timeout"); /*left_closed = true; * * if (left_closed && right_closed) * g_main_loop_quit (mainloop);*/ } }
static int SendFragment(PseudoTcpSocket conn, byte[] buffer, int fragmentSize, Queue notifyClockQueue) { int sent; do { PLog.DEBUG("Trying to send {0} bytes", fragmentSize); sent = SyncPseudoTcpSocket.Send(conn, buffer, (uint)fragmentSize); if (sent == -1) { PLog.DEBUG("sent==-1 so processing notifyClockQueue"); ProcessNotifyClockQueue(conn, notifyClockQueue); } else { UdpCallbacks.AdjustClock(conn, notifyClockQueue); } UdpCallbacks.PollingSleep(sent, -1); } while (sent == -1); PLog.DEBUG("Tried sending fragment sized {0} with result {1}", fragmentSize, sent); return(sent); }
static internal void Run(PseudoTcpSocket conn, string file, bool bVerbose) { int ini = Environment.TickCount; Queue notifyClockQueue = new Queue(); using (FileStream fileReader = new FileStream(file, FileMode.Open, FileAccess.Read)) { long fileSize = new FileInfo(file).Length; byte[] ackBuffer = new byte[1]; PLog.DEBUG("Sending filename {0}", Path.GetFileName(file)); byte[] fileNameBytes = Encoding.UTF8.GetBytes(Path.GetFileName(file)); byte[] fileNameBytesLength = BitConverter.GetBytes(fileNameBytes.Length); PLog.DEBUG("Length of file name in bytes={0}", fileNameBytesLength); SyncPseudoTcpSocket.Send(conn, fileNameBytesLength, (uint)fileNameBytesLength.Length); SyncPseudoTcpSocket.Recv(conn, ackBuffer, 1); PLog.DEBUG("Sent filename length, ack={0}", ackBuffer [0]); SyncPseudoTcpSocket.Send(conn, fileNameBytes, (uint)fileNameBytes.Length); SyncPseudoTcpSocket.Recv(conn, ackBuffer, 1); PLog.DEBUG("Sent filename bytes {0}={1}, ack={2}", fileNameBytes, BitConverter.ToString(fileNameBytes), ackBuffer[0]); SyncPseudoTcpSocket.Send(conn, BitConverter.GetBytes(fileSize), 8); SyncPseudoTcpSocket.Recv(conn, ackBuffer, 1); PLog.DEBUG("Sent file size, ack={0}", ackBuffer [0]); byte[] buffer = new byte[512 * 1024]; long pos = 0; int i = 0; ConsoleProgress.Draw(i++, pos, fileSize, ini, Console.WindowWidth / 3); while (pos < fileSize) { ProcessNotifyClockQueue(conn, notifyClockQueue); int toSend = buffer.Length < (fileSize - pos) ? buffer.Length : (int)(fileSize - pos); PLog.DEBUG("File reading: pos={0}, fileSize={1}, toSend={2}", pos, fileSize, toSend); fileReader.Read(buffer, 0, toSend); int iteration = Environment.TickCount; int sent; int totalSent = 0; int fragmentSize = toSend; while (totalSent < toSend) { sent = SendFragment(conn, buffer, fragmentSize, notifyClockQueue); totalSent += sent; PLog.DEBUG("totalSent={0} sent={1} fragmentSize={2}", totalSent, sent, fragmentSize); if (sent < fragmentSize) { byte[] buffer2 = new byte[fragmentSize - sent]; Buffer.BlockCopy(buffer, sent, buffer2, 0, buffer2.Length); fragmentSize = buffer2.Length; buffer = buffer2; } } PLog.DEBUG("finished sending toSend={0}", toSend); pos += toSend; ConsoleProgress.Draw(i++, pos, fileSize, ini, Console.WindowWidth / 3); if (bVerbose) { Console.WriteLine(); Console.WriteLine("Current: {0} / s", SizeConverter.ConvertToSizeString(toSend / (Environment.TickCount - iteration) * 1000)); //Console.WriteLine("BandwidthMbps {0} mbps.", conn.GetPerformanceInfo().Probe.BandwidthMbps); //Console.WriteLine("RoundtripTime {0}.", conn.GetPerformanceInfo().Probe.RoundtripTime); //Console.WriteLine("SendMbps {0}.", conn.GetPerformanceInfo().Local.SendMbps); //Console.WriteLine("ReceiveMbps {0}.", conn.GetPerformanceInfo().Local.ReceiveMbps); } } } Console.WriteLine(); while (conn.priv.sbuf.data_length != 0) { Console.WriteLine("Waiting for buffered data to finish sending..."); for (int i = 0; i < 20; i++) { conn.NotifyClock(); Thread.Sleep(50); } } Console.WriteLine(); Console.WriteLine("Done!"); }
static internal void Run(PseudoTcpSocket conn) { PLog.DEBUG("In Receiver.Run"); int ini = Environment.TickCount; byte[] ackBuffer = new byte[1]; ackBuffer [0] = 1; long got = 0; byte[] fnlBytes = new byte[4]; do { got = SyncPseudoTcpSocket.Recv(conn, fnlBytes, 4); PLog.DEBUG("Reading filename length, got={0}", got); UdpCallbacks.PollingSleep(got, -1); } while (got == -1); SyncPseudoTcpSocket.Send(conn, ackBuffer, 1); uint fileNameLengthBytes = (uint)BitConverter.ToInt32(fnlBytes, 0); PLog.DEBUG("Got filename length=" + fileNameLengthBytes); byte[] fnBytes = new byte[fileNameLengthBytes]; do { got = SyncPseudoTcpSocket.Recv(conn, fnBytes, fileNameLengthBytes); PLog.DEBUG("Reading filename, got={0}", got); UdpCallbacks.PollingSleep(got, -1); } while (got == -1); SyncPseudoTcpSocket.Send(conn, ackBuffer, 1); PLog.DEBUG("filename bytes=" + BitConverter.ToString(fnBytes)); string fileName = System.Text.Encoding.UTF8.GetString(fnBytes); Console.WriteLine("Receiving file: {0}", fileName); byte[] fileSizeBytes = new byte[sizeof(long)]; do { got = SyncPseudoTcpSocket.Recv(conn, fileSizeBytes, (uint)fileSizeBytes.Length); PLog.DEBUG("Reading file size, got={0}", got); UdpCallbacks.PollingSleep(got, -1); } while (got == -1); SyncPseudoTcpSocket.Send(conn, ackBuffer, 1); long size = (long)BitConverter.ToInt64(fileSizeBytes, 0); Console.WriteLine("File size={0} bytes", size); byte[] buffer = new byte[4 * 1024 * 1024]; int i = 0; ConsoleProgress.Draw(i++, 0, size, ini, Console.WindowWidth / 2); using (FileStream fileStream = new FileStream(fileName, FileMode.Create)) { long len = 0; long read = 0; while (read < size) { do { PLog.DEBUG("{0} Reading file data... so far total read={1}", Environment.TickCount, read); len = SyncPseudoTcpSocket.Recv(conn, buffer, (uint)buffer.Length); UdpCallbacks.PollingSleep(len, -1); } while (len == -1); PLog.DEBUG("Read {0} bytes of file data", len); fileStream.Write(buffer, 0, (int)len); read += len; ConsoleProgress.Draw(i++, read, size, ini, Console.WindowWidth / 2); } double MB = (double)size * 8.0 / (1024.0 * 1024.0); double rxTime = (Environment.TickCount - ini) / 1000.0; Console.WriteLine(); Console.WriteLine("Receive time=" + rxTime + " secs"); Console.WriteLine("Av bandwidth=" + MB / rxTime + " Mbits/sec"); } }