private void ChangeDirButton_Click(object sender, EventArgs e) { Osu temp = SetNewOsuDirectory(); if (temp != null) { osu = temp; EnableGUI(); } }
private void InitialiseGameInfo() { if (!File.Exists(dataFile)) { MessageBox.Show("No osu! directory selected. Please locate osu! directory." , "Information" , MessageBoxButtons.OK , MessageBoxIcon.Information); osu = SetNewOsuDirectory(); } else { FileStream file = new FileStream(dataFile, FileMode.Open, FileAccess.Read); StreamReader reader = new StreamReader(file); string execdir = reader.ReadLine(); if (execdir != null && File.Exists(execdir.Trim())) { osu = new Osu(execdir.Trim()); string nextLine = reader.ReadLine(); while (nextLine != null) { string songFolderName = nextLine.Trim(); string songPath = Path.Combine(osu.SongDirectory, songFolderName); nextLine = reader.ReadLine().Trim(); string[] bgNamesList = { }; if (nextLine != "") { bgNamesList = nextLine.Split('\t'); } if (Directory.Exists(songPath)) { Song song = new Song(songPath, bgNamesList); osu.AppendSong(song); } nextLine = reader.ReadLine(); } osu.UpdateSongList(); } else { MessageBox.Show("osu! directory invalid. Please locate osu! directory again." , "Warning" , MessageBoxButtons.OK , MessageBoxIcon.Information); osu = SetNewOsuDirectory(); } reader.Close(); } EnableGUI(); }
private Osu SetNewOsuDirectory() { OpenFileDialog fileDialog = new OpenFileDialog { InitialDirectory = "C:\\", Filter = "osu! Executable|osu!.exe", FilterIndex = 1 }; if (fileDialog.ShowDialog() == DialogResult.OK) { Osu temp = new Osu(fileDialog.FileName); temp.GenerateSongList(); return(temp); } else { return(null); } }