private void ConfirmButton_Click(object sender, EventArgs e) { switch (Properties.Settings.Default.GameMode) { case 0: userString = UserStandard.UserString(UsernameTextbox.Text); break; case 1: userString = UserTaiko.UserString(UsernameTextbox.Text); break; case 2: userString = UserCtb.UserString(UsernameTextbox.Text); break; case 3: userString = UserMania.UserString(UsernameTextbox.Text); break; default: break; } if (userString.Length > 33) { Close(); DialogResult = DialogResult.OK; } else if (userString.Length < 3) { MessageBox.Show(@"User not found!"); } else { MessageBox.Show(userString); using (GetApiKey getApiKey = new GetApiKey()) { if (getApiKey.ShowDialog() == DialogResult.Cancel) { Close(); } } } }
private void Login_Load(object sender, EventArgs e) { UsernameTextbox.Text = Properties.Settings.Default.Username; if (!changeUser) { if (UsernameTextbox.Text.Length > 0) { ConfirmButton_Click(sender,e); } else { using (GetApiKey getApiKey = new GetApiKey()) { if (getApiKey.ShowDialog() == DialogResult.Cancel) { Close(); } } } } }