예제 #1
0
 public VisualSettings()
 {
     Children = new Drawable[]
     {
         new OsuSpriteText
         {
             Text = "Background dim:"
         },
         dimSliderBar = new PlayerSliderBar <double>(),
         new OsuSpriteText
         {
             Text = "Background blur:"
         },
         blurSliderBar = new PlayerSliderBar <double>(),
         new OsuSpriteText
         {
             Text = "Toggles:"
         },
         showStoryboardToggle = new PlayerCheckbox {
             LabelText = "Storyboards"
         },
         beatmapSkinsToggle = new PlayerCheckbox {
             LabelText = "Beatmap skins"
         },
         beatmapHitsoundsToggle = new PlayerCheckbox {
             LabelText = "Beatmap hit sounds"
         }
     };
 }
예제 #2
0
 public VisualSettings()
 {
     Children = new Drawable[]
     {
         new OsuSpriteText
         {
             Text = "Background dim:"
         },
         dimSliderBar = new PlayerSliderBar <double>(),
         new OsuSpriteText
         {
             Text = "Background blur:"
         },
         blurSliderBar = new PlayerSliderBar <double>(),
         new OsuSpriteText
         {
             Text = "Toggles:"
         },
         showStoryboardToggle = new PlayerCheckbox {
             LabelText = "Storyboards"
         },
         mouseWheelDisabledToggle = new PlayerCheckbox {
             LabelText = "Disable mouse wheel"
         }
     };
 }
예제 #3
0
 public VisualSettings()
 {
     Children = new Drawable[]
     {
         new OsuSpriteText
         {
             Text = "背景暗化:"
         },
         dimSliderBar = new PlayerSliderBar <double>(),
         new OsuSpriteText
         {
             Text = "背景模糊:"
         },
         blurSliderBar = new PlayerSliderBar <double>(),
         new OsuSpriteText
         {
             Text = "切换:"
         },
         showStoryboardToggle = new PlayerCheckbox {
             LabelText = "故事版"
         },
         showVideoToggle = new PlayerCheckbox {
             LabelText = "视频"
         },
         beatmapSkinsToggle = new PlayerCheckbox {
             LabelText = "谱面皮肤"
         },
         beatmapHitsoundsToggle = new PlayerCheckbox {
             LabelText = "谱面击打音效"
         }
     };
 }
예제 #4
0
파일: AudioSettings.cs 프로젝트: Wieku/osu
 public AudioSettings()
     : base("Audio Settings")
 {
     Children = new Drawable[]
     {
         beatmapHitsoundsToggle = new PlayerCheckbox {
             LabelText = SkinSettingsStrings.BeatmapHitsounds
         },
         new BeatmapOffsetControl
         {
             ReferenceScore = { BindTarget = ReferenceScore },
         },
     };
 }
예제 #5
0
 public VisualSettings()
     : base("Visual Settings")
 {
     Children = new Drawable[]
     {
         new OsuSpriteText
         {
             Text = "Background dim:"
         },
         dimSliderBar = new PlayerSliderBar <double>
         {
             DisplayAsPercentage = true
         },
         new OsuSpriteText
         {
             Text = "Background blur:"
         },
         blurSliderBar = new PlayerSliderBar <double>
         {
             DisplayAsPercentage = true
         },
         new OsuSpriteText
         {
             Text = "Toggles:"
         },
         showStoryboardToggle = new PlayerCheckbox {
             LabelText = "Storyboard / Video"
         },
         beatmapSkinsToggle = new PlayerCheckbox {
             LabelText = "Beatmap skins"
         },
         beatmapColorsToggle = new PlayerCheckbox {
             LabelText = "Beatmap colours"
         },
         beatmapHitsoundsToggle = new PlayerCheckbox {
             LabelText = "Beatmap hitsounds"
         }
     };
 }
예제 #6
0
 public VisualSettings()
     : base("Visual Settings")
 {
     Children = new Drawable[]
     {
         new OsuSpriteText
         {
             Text = "背景暗度:"
         },
         dimSliderBar = new PlayerSliderBar <double>
         {
             DisplayAsPercentage = true
         },
         new OsuSpriteText
         {
             Text = "背景模糊:"
         },
         blurSliderBar = new PlayerSliderBar <double>
         {
             DisplayAsPercentage = true
         },
         new OsuSpriteText
         {
             Text = "切換:"
         },
         showStoryboardToggle = new PlayerCheckbox {
             LabelText = "故事板 / 影片"
         },
         beatmapSkinsToggle = new PlayerCheckbox {
             LabelText = "使用圖譜的皮膚"
         },
         beatmapHitsoundsToggle = new PlayerCheckbox {
             LabelText = "使用圖譜的打擊音"
         }
     };
 }
예제 #7
0
 public VisualSettings()
     : base("Visual Settings")
 {
     Children = new Drawable[]
     {
         new OsuSpriteText
         {
             Text = GameplaySettingsStrings.BackgroundDim
         },
         dimSliderBar = new PlayerSliderBar <double>
         {
             DisplayAsPercentage = true
         },
         new OsuSpriteText
         {
             Text = GameplaySettingsStrings.BackgroundBlur
         },
         blurSliderBar = new PlayerSliderBar <double>
         {
             DisplayAsPercentage = true
         },
         new OsuSpriteText
         {
             Text = "Toggles:"
         },
         showStoryboardToggle = new PlayerCheckbox {
             LabelText = GraphicsSettingsStrings.StoryboardVideo
         },
         beatmapSkinsToggle = new PlayerCheckbox {
             LabelText = SkinSettingsStrings.BeatmapSkins
         },
         beatmapColorsToggle = new PlayerCheckbox {
             LabelText = SkinSettingsStrings.BeatmapColours
         },
     };
 }