public override void Load() { base.Load(); Children = new Drawable[] { buttonArea = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, SizeMode = InheritMode.X, Size = new Vector2(1, button_area_height), Alpha = 0, Children = new Drawable[] { new Box { SizeMode = InheritMode.XY, Colour = new Color4(50, 50, 50, 255) }, buttonFlow = new FlowContainerWithOrigin { Anchor = Anchor.Centre, Padding = new Vector2(-wedge_width, 0), Children = new Drawable[] { settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), onSettings, -wedge_width, Key.O), backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -wedge_width, Key.Escape), iconFacade = new Container //need a container to make the osu! icon flow properly. { Size = new Vector2(0, button_area_height) } }, CentreTarget = iconFacade } } }, osuLogo = new OsuLogo(onOsuLogo) { Origin = Anchor.Centre, Anchor = Anchor.Centre } }; buttonFlow.Position = new Vector2(wedge_width * 2 - (button_width + osuLogo.SizeForFlow / 4), 0); buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"solo", @"freeplay", FontAwesome.user, new Color4(102, 68, 204, 255), onSolo, wedge_width, Key.P))); buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"multi", @"multiplayer", FontAwesome.users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M))); buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), onChart))); buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"tests", @"tests", FontAwesome.terminal, new Color4(80, 53, 160, 255), onTest, 0, Key.T))); buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, wedge_width, Key.P))); buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), onEdit, 0, Key.E))); buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), onDirect, 0, Key.D))); buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q))); }