/// <summary> /// Gets the local boundary data for the agent. /// </summary> /// <remarks> /// <para> /// Only available after after a <see cref="CrowdManager"/> update. /// </para> /// <para> /// This data is not updated every frame. So the boundary center will not always /// equal the position of the agent. /// </para> /// </remarks> /// <param name="buffer">A buffer to load with the boundary data. (Out)</param> /// <seealso cref="LocalBoundaryData"/> public void GetBoundary(LocalBoundaryData buffer) { if (!IsDisposed) { CrowdAgentEx.dtcaGetLocalBoundary(root, buffer); } }
/// <summary> /// Gets the local boundary data for the agent. /// </summary> /// <remarks> /// <para> /// Only available after after a <see cref="CrowdManager"/> update. /// </para> /// <para> /// This data is not updated every frame. So the boundary center will not always /// equal the position of the agent. /// </para> /// </remarks> /// <param name="buffer">A buffer to load with the boundary data. (Out)</param> /// <seealso cref="LocalBoundaryData"/> public void GetBoundary(LocalBoundaryData buffer) { if (!IsDisposed) CrowdAgentEx.dtcaGetLocalBoundary(root, buffer); }