private void InitDataBvh(string file)
        {
            //string filePath = Path.Combine(Application.dataPath, file);
            string filePath = file;

            if (File.Exists(filePath))
            {
                string data = File.ReadAllText(filePath);
                dataSet = AnimDataSet.FromBvhData(data);
            }
            else
            {
                Debug.Log("File not exists");
            }
        }
        private void InitDataBvh(string file)
        {
            string filePath = file;

            if (File.Exists(filePath))
            {
                string data = File.ReadAllText(filePath);
                dataSet = AnimDataSet.FromBvhData(data);
            }
            else
            {
                Debug.Log("File not exists: " + filePath);
            }

            SceneController.instance.PushNewFrameData(dataSet.dataList[currentFrameNumber], frameTime);
        }