예제 #1
0
        /// <summary>A Vector extension method that segments.</summary>
        /// <exception cref="InvalidOperationException">Thrown when the requested operation is invalid.</exception>
        /// <param name="x">The x to act on.</param>
        /// <param name="segments">The segments.</param>
        /// <returns>A Range[].</returns>
        public static Range[] Segment(this Vector x, int segments)
        {
            if (segments < 2)
            {
                throw new InvalidOperationException("Invalid Segment Length, must > 1");
            }

            // list max and min
            var max = x.Max();
            var min = x.Min();

            // range size
            var range = (max - min) / segments;

            // create range array
            var ranges = new Range[segments];

            // first element starts with min
            ranges[0] = Range.Make(min, min + range);

            // each subsequent element is max
            // of previous and max of previous
            // plus the appropriate range
            for (int i = 1; i < segments; i++)
            {
                ranges[i] = Range.Make(ranges[i - 1].Max, ranges[i - 1].Max + range);
            }

            // make last range slightly larger
            // to maintain r.Min <= d < r.Max
            ranges[ranges.Length - 1].Max += .01;

            return(ranges);
        }
예제 #2
0
        /// <summary>
        /// Rescales the input vector to the specified range.
        /// <para>When <paramref name="minValue"/> and <paramref name="maxValue"/> are null, the vector instance min and max values are used instead.</para>
        /// </summary>
        /// <param name="v">Vector to rescale.</param>
        /// <param name="min">New lower bound value.</param>
        /// <param name="max">New upper bound value.</param>
        /// <param name="minValue">Lower bound value prior to rescaling.</param>
        /// <param name="maxValue">Upper bound value prior to rescaling.</param>
        /// <returns></returns>
        public static Vector Rescale(this Vector v, double min, double max, double?minValue = null, double?maxValue = null)
        {
            double min_tm1 = (minValue ?? v.Min());
            double max_tm1 = (maxValue ?? v.Max());

            Vector v_t = v.Each(d => ((max - min) * (d - min_tm1)) / (max_tm1 - min_tm1), true);

            return(v_t);
        }
예제 #3
0
파일: Score.cs 프로젝트: sethjuarez/numl
 /// <summary>
 /// Computes the Normalized Root Mean Squared Error for the given inputs.
 /// </summary>
 /// <param name="y1">Predicted values.</param>
 /// <param name="y2">Actual values.</param>
 /// <returns>Double.</returns>
 public static double ComputeNormRMSE(Vector y1, Vector y2)
 {
     return numl.Supervised.Score.ComputeRMSE(y1, y2) / (y1.Max() - y1.Min());
 }