public void Draw(Class386 context) { for (int index = 0; index < this.interface23_0.Length; ++index) { this.interface23_0[index].Draw(context.Graphics, context.FastRasterizer, (Class335)this, this.bool_0, context.Transform, (Class385)context); } }
public void Draw(Class386 context) { Point2D p1 = context.Transform.TransformTo2D(this.segment4D_0.Start); Point2D p2 = context.Transform.TransformTo2D(this.segment4D_0.End); context.FastRasterizer.DrawLineSegment(p1, p2, (uint)this.Color.ToArgb()); }
public void Draw(Class386 context) { if (this.linkedList_0 == null) { return; } for (LinkedListNode <Interface12> linkedListNode = this.linkedList_0.First; linkedListNode != null; linkedListNode = linkedListNode.Next) { linkedListNode.Value.Draw(context); } }
public void Draw(Class386 context) { if (this.ishape4D_0.IsFilled) { using (GraphicsPath graphicsPath = ShapeTool.ToGraphicsPath(this.ishape4D_0.ToShape2D(context.Transform))) context.Graphics.FillPath((Brush)this.method_3((Class385)context), graphicsPath); } else { IShape2D shape2D = this.ishape4D_0.ToShape2D(context.Transform); GeneralShape2D shape = shape2D as GeneralShape2D ?? new GeneralShape2D(shape2D, true); context.FastRasterizer.DrawShape(shape, (uint)this.Color.ToArgb()); } }
public void Draw(Class386 context) { if (this.bool_0) { using (GraphicsPath graphicsPath = new GraphicsPath()) { for (int index = 0; index < this.interface23_0.Length; ++index) { this.interface23_0[index].Draw(graphicsPath, this.bool_0, context.Transform); } context.Graphics.FillPath((Brush)this.method_3((Class385)context), graphicsPath); } } else { for (int index = 0; index < this.interface23_0.Length; ++index) { this.interface23_0[index].Draw(context.Graphics, context.FastRasterizer, (Class335)this, this.bool_0, context.Transform, (Class385)context); } } }
public void Draw(Class386 context) { this.interface23_0.Draw(context.Graphics, context.FastRasterizer, (Class335)this, this.bool_0, context.Transform, (Class385)context); }
public void Draw(Class386 context) { }
public void Draw(Class386 context) { context.method_0(); }
public void Draw(Class386 context) { this.Draw((Class385)context); }
public void Draw(Class386 context) { Point2D point2D = context.Transform.TransformTo2D(this.vector4D_0); context.FastRasterizer.DrawPoint(point2D.X, point2D.Y, (uint)this.Color.ToArgb()); }