public Line Bisector(Line line) { Point point = this.method_3(line); if (point == null) { throw new ArgumentException("Can not compute bisecting line: lines do not intersect!"); } return(new Line(point, Vector3d.Bisector(this.DirectionVector, line.DirectionVector))); }
public Plane Bisector(Plane plane) { Line line = this.method_2(plane); if (!(line == null)) { Point point = line.Point; return(new Plane(point, Vector3d.Bisector(this.NormalVector, plane.NormalVector))); } if (this == plane) { return(this.DeepCopy()); } throw new ArgumentException("Can not compute bisecting plane: planes do not intersect!"); }