override public void SetOrientation(LCD.Orientation orientation) { BasicTypeSerializer.Put(Context,(byte)Command.SetOrientation); BasicTypeSerializer.Put(Context,(ushort)orientation); }
protected void SetDisplay(LCD display){ _display = display; }
virtual public void SetOrientation(LCD.Orientation orientation) { _display.SetOrientation(orientation); }
public Canvas(LCD display) { SetDisplay(display); }