/// <summary> /// Sets a new position for the renderer and setting it up so it can be reloaded with the new data for that position /// </summary> public void SetPosition(int par1, int par2, int par3) { if (par1 == PosX && par2 == PosY && par3 == PosZ) { return; } else { SetDontDraw(); PosX = par1; PosY = par2; PosZ = par3; PosXPlus = par1 + 8; PosYPlus = par2 + 8; PosZPlus = par3 + 8; PosXClip = par1 & 0x3ff; PosYClip = par2; PosZClip = par3 & 0x3ff; PosXMinus = par1 - PosXClip; PosYMinus = par2 - PosYClip; PosZMinus = par3 - PosZClip; float f = 6F; RendererBoundingBox = AxisAlignedBB.GetBoundingBox(par1 - f, par2 - f, par3 - f, (par1 + 16) + f, (par2 + 16) + f, (par3 + 16) + f); //GL.NewList(GlRenderList + 2, ListMode.Compile); RenderItem.RenderAABB(AxisAlignedBB.GetBoundingBoxFromPool(PosXClip - f, PosYClip - f, PosZClip - f, (PosXClip + 16) + f, (PosYClip + 16) + f, (PosZClip + 16) + f)); //GL.EndList(); MarkDirty(); return; } }
private RenderManager() { EntityRenderMap = new Dictionary <Type, Render>(); EntityRenderMap[typeof(EntitySpider)] = new RenderSpider(); EntityRenderMap[typeof(EntityCaveSpider)] = new RenderSpider(); EntityRenderMap[typeof(EntityPig)] = new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F); EntityRenderMap[typeof(EntitySheep)] = new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F); EntityRenderMap[typeof(EntityCow)] = new RenderCow(new ModelCow(), 0.7F); EntityRenderMap[typeof(EntityMooshroom)] = new RenderMooshroom(new ModelCow(), 0.7F); EntityRenderMap[typeof(EntityWolf)] = new RenderWolf(new ModelWolf(), 0.5F); EntityRenderMap[typeof(EntityChicken)] = new RenderChicken(new ModelChicken(), 0.3F); EntityRenderMap[typeof(EntityOcelot)] = new RenderOcelot(new ModelOcelot(), 0.4F); EntityRenderMap[typeof(EntitySilverfish)] = new RenderSilverfish(); EntityRenderMap[typeof(EntityCreeper)] = new RenderCreeper(); EntityRenderMap[typeof(EntityEnderman)] = new RenderEnderman(); EntityRenderMap[typeof(EntitySnowman)] = new RenderSnowMan(); EntityRenderMap[typeof(EntitySkeleton)] = new RenderBiped(new ModelSkeleton(), 0.5F); EntityRenderMap[typeof(EntityBlaze)] = new RenderBlaze(); EntityRenderMap[typeof(EntityZombie)] = new RenderBiped(new ModelZombie(), 0.5F); EntityRenderMap[typeof(EntitySlime)] = new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F); EntityRenderMap[typeof(EntityMagmaCube)] = new RenderMagmaCube(); EntityRenderMap[typeof(EntityPlayer)] = new RenderPlayer(); EntityRenderMap[typeof(EntityGiantZombie)] = new RenderGiantZombie(new ModelZombie(), 0.5F, 6F); EntityRenderMap[typeof(EntityGhast)] = new RenderGhast(); EntityRenderMap[typeof(EntitySquid)] = new RenderSquid(new ModelSquid(), 0.7F); EntityRenderMap[typeof(EntityVillager)] = new RenderVillager(); EntityRenderMap[typeof(EntityIronGolem)] = new RenderIronGolem(); EntityRenderMap[typeof(EntityLiving)] = new RenderLiving(new ModelBiped(), 0.5F); EntityRenderMap[typeof(EntityDragon)] = new RenderDragon(); EntityRenderMap[typeof(EntityEnderCrystal)] = new RenderEnderCrystal(); EntityRenderMap[typeof(Entity)] = new RenderEntity(); EntityRenderMap[typeof(EntityPainting)] = new RenderPainting(); EntityRenderMap[typeof(EntityArrow)] = new RenderArrow(); EntityRenderMap[typeof(EntitySnowball)] = new RenderSnowball(Item.Snowball.GetIconFromDamage(0)); EntityRenderMap[typeof(EntityEnderPearl)] = new RenderSnowball(Item.EnderPearl.GetIconFromDamage(0)); EntityRenderMap[typeof(EntityEnderEye)] = new RenderSnowball(Item.EyeOfEnder.GetIconFromDamage(0)); EntityRenderMap[typeof(EntityEgg)] = new RenderSnowball(Item.Egg.GetIconFromDamage(0)); EntityRenderMap[typeof(EntityPotion)] = new RenderSnowball(154); EntityRenderMap[typeof(EntityExpBottle)] = new RenderSnowball(Item.ExpBottle.GetIconFromDamage(0)); EntityRenderMap[typeof(EntityFireball)] = new RenderFireball(2.0F); EntityRenderMap[typeof(EntitySmallFireball)] = new RenderFireball(0.5F); EntityRenderMap[typeof(EntityItem)] = new RenderItem(); EntityRenderMap[typeof(EntityXPOrb)] = new RenderXPOrb(); EntityRenderMap[typeof(EntityTNTPrimed)] = new RenderTNTPrimed(); EntityRenderMap[typeof(EntityFallingSand)] = new RenderFallingSand(); EntityRenderMap[typeof(EntityMinecart)] = new RenderMinecart(); EntityRenderMap[typeof(EntityBoat)] = new RenderBoat(); EntityRenderMap[typeof(EntityFishHook)] = new RenderFish(); EntityRenderMap[typeof(EntityLightningBolt)] = new RenderLightningBolt(); Render render; for (IEnumerator <Render> iterator = EntityRenderMap.Values.GetEnumerator(); iterator.MoveNext(); render.SetRenderManager(this)) { render = iterator.Current; } }
protected void GenAchievementBackground(int par1, int par2, float par3) { int i = MathHelper2.Floor_double(Field_27116_m + (GuiMapX - Field_27116_m) * (double)par3); int j = MathHelper2.Floor_double(Field_27115_n + (GuiMapY - Field_27115_n) * (double)par3); if (i < guiMapTop) { i = guiMapTop; } if (j < guiMapLeft) { j = guiMapLeft; } if (i >= guiMapBottom) { i = guiMapBottom - 1; } if (j >= guiMapRight) { j = guiMapRight - 1; } int k = Mc.RenderEngineOld.GetTexture("/terrain.png"); int l = Mc.RenderEngineOld.GetTexture("/achievement/bg.png"); int i1 = (Width - AchievementsPaneWidth) / 2; int j1 = (Height - AchievementsPaneHeight) / 2; int k1 = i1 + 16; int l1 = j1 + 17; ZLevel = 0.0F; //GL.DepthFunc(DepthFunction.Gequal); //GL.PushMatrix(); //GL.Translate(0.0F, 0.0F, -200F); //GL.Enable(EnableCap.Texture2D); //GL.Disable(EnableCap.Lighting); //GL.Enable(EnableCap.RescaleNormal); //GL.Enable(EnableCap.ColorMaterial); Mc.RenderEngineOld.BindTexture(k); int i2 = i + 288 >> 4; int j2 = j + 288 >> 4; int k2 = (i + 288) % 16; int l2 = (j + 288) % 16; Random random = new Random(); for (int i3 = 0; i3 * 16 - l2 < 155; i3++) { float f = 0.6F - ((float)(j2 + i3) / 25F) * 0.3F; //GL.Color4(f, f, f, 1.0F); for (int k3 = 0; k3 * 16 - k2 < 224; k3++) { random = new Random(1234 + i2 + k3); random.Next(); int j4 = random.Next(1 + j2 + i3) + (j2 + i3) / 2; int l4 = Block.Sand.BlockIndexInTexture; if (j4 > 37 || j2 + i3 == 35) { l4 = Block.Bedrock.BlockIndexInTexture; } else if (j4 == 22) { if (random.Next(2) == 0) { l4 = Block.OreDiamond.BlockIndexInTexture; } else { l4 = Block.OreRedstone.BlockIndexInTexture; } } else if (j4 == 10) { l4 = Block.OreIron.BlockIndexInTexture; } else if (j4 == 8) { l4 = Block.OreCoal.BlockIndexInTexture; } else if (j4 > 4) { l4 = Block.Stone.BlockIndexInTexture; } else if (j4 > 0) { l4 = Block.Dirt.BlockIndexInTexture; } DrawTexturedModalRect((k1 + k3 * 16) - k2, (l1 + i3 * 16) - l2, l4 % 16 << 4, (l4 >> 4) << 4, 16, 16); } } //GL.Enable(EnableCap.DepthTest); //GL.DepthFunc(DepthFunction.Lequal); //GL.Disable(EnableCap.Texture2D); for (int j3 = 0; j3 < AchievementList.Achievements.Count; j3++) { Achievement achievement1 = (Achievement)AchievementList.Achievements[j3]; if (achievement1.ParentAchievement == null) { continue; } int l3 = (achievement1.DisplayColumn * 24 - i) + 11 + k1; int k4 = (achievement1.DisplayRow * 24 - j) + 11 + l1; int i5 = (achievement1.ParentAchievement.DisplayColumn * 24 - i) + 11 + k1; int l5 = (achievement1.ParentAchievement.DisplayRow * 24 - j) + 11 + l1; bool flag = statFileWriter.HasAchievementUnlocked(achievement1); bool flag1 = statFileWriter.CanUnlockAchievement(achievement1); int c = Math.Sin(((double)(JavaHelper.CurrentTimeMillis() % 600L) / 600D) * Math.PI * 2D) <= 0.59999999999999998D ? 202 : 377; long i8 = 0xff000000; if (flag) { i8 = 0xff707070; } else if (flag1) { i8 = 65280 + (c << 24); } DrawHorizontalLine(l3, i5, k4, (int)i8); DrawVerticalLine(i5, k4, l5, (int)i8); } Achievement achievement = null; RenderItem renderitem = new RenderItem(); RenderHelper.EnableGUIStandardItemLighting(); //GL.Disable(EnableCap.Lighting); //GL.Enable(EnableCap.RescaleNormal); //GL.Enable(EnableCap.ColorMaterial); for (int i4 = 0; i4 < AchievementList.Achievements.Count; i4++) { Achievement achievement2 = (Achievement)AchievementList.Achievements[i4]; int j5 = achievement2.DisplayColumn * 24 - i; int i6 = achievement2.DisplayRow * 24 - j; if (j5 < -24 || i6 < -24 || j5 > 224 || i6 > 155) { continue; } if (statFileWriter.HasAchievementUnlocked(achievement2)) { float f1 = 1.0F; //GL.Color4(f1, f1, f1, 1.0F); } else if (statFileWriter.CanUnlockAchievement(achievement2)) { float f2 = Math.Sin(((double)(JavaHelper.CurrentTimeMillis() % 600L) / 600D) * Math.PI * 2D) >= 0.59999999999999998D ? 0.8F : 0.6F; //GL.Color4(f2, f2, f2, 1.0F); } else { float f3 = 0.3F; //GL.Color4(f3, f3, f3, 1.0F); } Mc.RenderEngineOld.BindTexture(l); int k6 = k1 + j5; int j7 = l1 + i6; if (achievement2.GetSpecial()) { DrawTexturedModalRect(k6 - 2, j7 - 2, 26, 202, 26, 26); } else { DrawTexturedModalRect(k6 - 2, j7 - 2, 0, 202, 26, 26); } if (!statFileWriter.CanUnlockAchievement(achievement2)) { float f4 = 0.1F; //GL.Color4(f4, f4, f4, 1.0F); renderitem.Field_27004_a = false; } //GL.Enable(EnableCap.Lighting); //GL.Enable(EnableCap.CullFace); renderitem.RenderItemIntoGUI(Mc.FontRenderer, Mc.RenderEngineOld, achievement2.TheItemStack, k6 + 3, j7 + 3); //GL.Disable(EnableCap.Lighting); if (!statFileWriter.CanUnlockAchievement(achievement2)) { renderitem.Field_27004_a = true; } //GL.Color4(1.0F, 1.0F, 1.0F, 1.0F); if (par1 >= k1 && par2 >= l1 && par1 < k1 + 224 && par2 < l1 + 155 && par1 >= k6 && par1 <= k6 + 22 && par2 >= j7 && par2 <= j7 + 22) { achievement = achievement2; } } //GL.Disable(EnableCap.DepthTest); //GL.Enable(EnableCap.Blend); //GL.Color4(1.0F, 1.0F, 1.0F, 1.0F); Mc.RenderEngineOld.BindTexture(l); DrawTexturedModalRect(i1, j1, 0, 0, AchievementsPaneWidth, AchievementsPaneHeight); //GL.PopMatrix(); ZLevel = 0.0F; //GL.DepthFunc(DepthFunction.Lequal); //GL.Disable(EnableCap.DepthTest); //GL.Enable(EnableCap.Texture2D); base.DrawScreen(par1, par2, par3); if (achievement != null) { string s = StatCollector.TranslateToLocal(achievement.GetName()); string s1 = achievement.GetDescription(); int k5 = par1 + 12; int j6 = par2 - 4; if (statFileWriter.CanUnlockAchievement(achievement)) { int l6 = Math.Max(FontRenderer.GetStringWidth(s), 120); int k7 = FontRenderer.SplitStringWidth(s1, l6); if (statFileWriter.HasAchievementUnlocked(achievement)) { k7 += 12; } DrawGradientRect(k5 - 3, j6 - 3, k5 + l6 + 3, j6 + k7 + 3 + 12, 0xc000000, 0xc000000); FontRenderer.DrawSplitString(s1, k5, j6 + 12, l6, 0xffa0a0a); if (statFileWriter.HasAchievementUnlocked(achievement)) { FontRenderer.DrawStringWithShadow(StatCollector.TranslateToLocal("achievement.taken"), k5, j6 + k7 + 4, 0xff9090f); } } else { int i7 = Math.Max(FontRenderer.GetStringWidth(s), 120); string s2 = StatCollector.TranslateToLocalFormatted("achievement.requires", new Object[] { StatCollector.TranslateToLocal(achievement.ParentAchievement.GetName()) }); int l7 = FontRenderer.SplitStringWidth(s2, i7); DrawGradientRect(k5 - 3, j6 - 3, k5 + i7 + 3, j6 + l7 + 12 + 3, 0xc000000, 0xc000000); FontRenderer.DrawSplitString(s2, k5, j6 + 12, i7, 0xff70505); } FontRenderer.DrawStringWithShadow(s, k5, j6, statFileWriter.CanUnlockAchievement(achievement) ? achievement.GetSpecial() ? -128 : -1 : achievement.GetSpecial() ? 0xff80804 : 0xff80808); } //GL.Enable(EnableCap.DepthTest); //GL.Enable(EnableCap.Lighting); RenderHelper.DisableStandardItemLighting(); }
public GuiAchievement(Minecraft par1Minecraft) { TheGame = par1Minecraft; ItemRender = new RenderItem(); }