public static Offset <FlatArray> CreateFlatArray(FlatBufferBuilder builder, VectorOffset shapeOffset = default(VectorOffset), VectorOffset bufferOffset = default(VectorOffset), DType dtype = DType.INHERIT, ByteOrder byteOrder = ByteOrder.LE) { builder.StartObject(4); FlatArray.AddBuffer(builder, bufferOffset); FlatArray.AddShape(builder, shapeOffset); FlatArray.AddByteOrder(builder, byteOrder); FlatArray.AddDtype(builder, dtype); return(FlatArray.EndFlatArray(builder)); }
public static FlatArray GetRootAsFlatArray(ByteBuffer _bb, FlatArray obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }