예제 #1
0
 public void OnStreamUpdate(object sender, StreamUpdateEventArgs args)
 {
     stream.Write(args.Data, 0, args.Data.Length);
     if (!IsPlaying)
     {
         StartPlay();
     }
 }
예제 #2
0
        void radio_OnStreamUpdate(object sender, StreamUpdateEventArgs e)
        {
            status = Status.PLAYING;

            audio.OnStreamUpdate(sender, e);
        }
예제 #3
0
 public void OnStreamUpdate(object sender, StreamUpdateEventArgs args)
 {
     stream.Write(args.Data, 0, args.Data.Length);
     if (!IsPlaying)
         StartPlay();
 }
예제 #4
0
        void radio_OnStreamUpdate(object sender, StreamUpdateEventArgs e)
        {
            status = Status.PLAYING;

            audio.OnStreamUpdate(sender, e);
        }