예제 #1
0
파일: EQMap.cs 프로젝트: eqdialup/MySEQ
        internal static MapPoint GetMapPoint(MapLine thisline, int p)
        {
            MapPoint tmp = (MapPoint)thisline.APoints[p];

            return(new MapPoint
            {
                X = tmp.X,
                Y = tmp.Y,
                Z = tmp.Z
            });
        }
예제 #2
0
파일: EQMap.cs 프로젝트: eqdialup/MySEQ
 internal void OptimizeMap()
 {
     if (Lines != null)
     {
         List <MapLine> linesToRemove = new List <MapLine>();
         MapLine        lastline      = null;
         FindvoidLines(linesToRemove, lastline);
         RemoveLines(linesToRemove);
         NormalizeMaxMinZ();
         // Put in offsets for use when drawing text on map, for duplicate text at same location
         //OptimizeText();
     }
 }
예제 #3
0
파일: EQMap.cs 프로젝트: eqdialup/MySEQ
 internal void ParseLP(string line, ref int numtexts, ref int numlines)
 {
     if (line.StartsWith("L"))
     {
         MapLine work = new MapLine(line);
         Lines.Add(work);
         numlines++;
     }
     else if (line.StartsWith("P"))
     {
         MapText work = new MapText(line);
         Texts.Add(work);
         numtexts++;
     }
 }
예제 #4
0
파일: EQMap.cs 프로젝트: eqdialup/MySEQ
        internal void FindvoidLines(List <MapLine> linesToRemove, MapLine lastline)
        {
            float prod;

            foreach (MapLine line in Lines)
            {
                MapLine thisline = line;
                if (thisline != null && lastline != null)
                {
                    var thiscount = thisline.APoints.Count;
                    var lastcount = lastline.APoints.Count;

                    MapPoint thispoint = (MapPoint)thisline.APoints[0];
                    MapPoint thisnext  = (MapPoint)thisline.APoints[1];
                    MapPoint lastpoint = (MapPoint)lastline.APoints[lastcount - 1];
                    MapPoint lastprev  = (MapPoint)lastline.APoints[lastcount - 2];

                    Pen thisColor = thisline.LineColor;
                    Pen lastColor = lastline.LineColor;

                    int droppoint;
                    if (PointsAreEqual(ref thispoint, ref lastpoint, thisColor, lastColor))
                    {
                        droppoint = 0;

                        // Take Dot Product to see if lines have 0 degrees between angle

                        // Basic Dot Product, where varies from -1 at 180 degrees to 1 at 0 degrees

                        if ((thiscount > 1) && (lastcount > 1))
                        {
                            prod = CalcDotProduct(lastprev, thispoint, thisnext);

                            droppoint = ProdPoint(prod, droppoint);
                        }

                        // Second Line Starts at End of First Line

                        lastline.LinePoints = new PointF[thiscount + lastcount - 1 - droppoint];

                        for (var p = 0; p < (lastcount - droppoint); p++)
                        {
                            MapPoint tmp = (MapPoint)lastline.APoints[p];

                            lastline.LinePoints[p] = new PointF(tmp.X, tmp.Y);
                        }

                        if (droppoint == 1)
                        {
                            lastline.APoints.RemoveAt(lastcount - 1);
                        }

                        for (var p = 1; p < thiscount; p++)
                        {
                            MapPoint temp = GetMapPoint(thisline, p);
                            lastline.LinePoints[p + lastcount - 1 - droppoint] = new PointF(temp.X, temp.Y);

                            lastline.APoints.Add(temp);
                        }
                        linesToRemove.Add(thisline);
                        thisline = lastline;
                    }
                    else
                    {
                        droppoint = 0;

                        thispoint = (MapPoint)thisline.APoints[thiscount - 1];

                        MapPoint thisprev = (MapPoint)thisline.APoints[thiscount - 2];
                        lastpoint = (MapPoint)lastline.APoints[0];

                        MapPoint lastnext = (MapPoint)lastline.APoints[1];

                        if (lastpoint.X == thispoint.X && lastpoint.Y == thispoint.Y && lastpoint.Z == thispoint.Z && thisColor.Color == lastColor.Color)
                        {
                            prod = CalcDotProduct(thisprev, thispoint, lastnext);

                            droppoint = ProdPoint(prod, droppoint);

                            // Second Line Starts at End of First Line

                            lastline.LinePoints = new PointF[thiscount + lastcount - 1 - droppoint];

                            if (droppoint == 1)
                            {
                                lastline.APoints.RemoveAt(0);
                            }

                            for (var p = 0; p < (thiscount - 1); p++)
                            {
                                MapPoint temp = GetMapPoint(thisline, p);

                                lastline.APoints.Insert(p, temp);
                            }

                            thiscount = lastline.APoints.Count;

                            for (var p = 0; p < thiscount; p++)
                            {
                                MapPoint tmp = (MapPoint)lastline.APoints[p];

                                lastline.LinePoints[p] = new PointF(tmp.X, tmp.Y);
                            }

                            linesToRemove.Add(thisline);

                            thisline = lastline;
                        }
                    }
                }

                lastline = thisline;
            }
        }
예제 #5
0
파일: EQMap.cs 프로젝트: Lenothx/MySEQ
        public void OptimizeMap()
        {
            if (eq.lines == null)
            {
                return;
            }

            ArrayList linesToRemove = new ArrayList();
            MapLine   lastline      = null;
            float     prod;
            var       pointsdrop = 0;

            foreach (MapLine line in eq.lines)
            {
                MapLine thisline = line;
                if (thisline != null && lastline != null)
                {
                    var      thiscount = thisline.aPoints.Count;
                    MapPoint thispoint = (MapPoint)thisline.aPoints[0];

                    MapPoint thisnext = (MapPoint)thisline.aPoints[1];

                    Pen      thisColor = thisline.color;
                    var      lastcount = lastline.aPoints.Count;
                    MapPoint lastpoint = (MapPoint)lastline.aPoints[lastcount - 1];
                    MapPoint lastprev  = (MapPoint)lastline.aPoints[lastcount - 2];
                    Pen      lastColor = lastline.color;

                    int droppoint;
                    if (lastpoint.x == thispoint.x && lastpoint.y == thispoint.y && lastpoint.z == thispoint.z && thisColor.Color == lastColor.Color)
                    {
                        droppoint = 0;

                        // Take Dot Product to see if lines have 0 degrees between angle

                        // Basic Dot Product, where varies from -1 at 180 degrees to 1 at 0 degrees

                        if ((thiscount > 1) && (lastcount > 1))
                        {
                            prod = CalcDotProduct(lastprev.x, lastprev.y, lastprev.z, thispoint.x, thispoint.y, thispoint.z, thisnext.x, thisnext.y, thisnext.z);

                            if (prod > 0.9999f)
                            {
                                pointsdrop++;

                                droppoint = 1;
                            }
                        }

                        // Second Line Starts at End of First Line

                        lastline.linePoints = new PointF[thiscount + lastcount - 1 - droppoint];

                        for (int p = 0; p < (lastcount - droppoint); p++)
                        {
                            MapPoint tmp = (MapPoint)lastline.aPoints[p];

                            lastline.linePoints[p] = new PointF(tmp.x, tmp.y);
                        }

                        if (droppoint == 1)
                        {
                            lastline.aPoints.RemoveAt(lastcount - 1);
                        }

                        for (int p = 1; p < thiscount; p++)
                        {
                            MapPoint tmp = (MapPoint)thisline.aPoints[p];

                            lastline.linePoints[p + lastcount - 1 - droppoint] = new PointF(tmp.x, tmp.y);

                            MapPoint temp = new MapPoint
                            {
                                x = tmp.x,

                                y = tmp.y,

                                z = tmp.z
                            };

                            lastline.aPoints.Add(temp);
                        }

                        linesToRemove.Add(thisline);

                        thisline = lastline;
                    }
                    else
                    {
                        droppoint = 0;

                        thispoint = (MapPoint)thisline.aPoints[thiscount - 1];

                        MapPoint thisprev = (MapPoint)thisline.aPoints[thiscount - 2];
                        lastpoint = (MapPoint)lastline.aPoints[0];

                        MapPoint lastnext = (MapPoint)lastline.aPoints[1];

                        if (lastpoint.x == thispoint.x && lastpoint.y == thispoint.y && lastpoint.z == thispoint.z && thisColor.Color == lastColor.Color)
                        {
                            prod = CalcDotProduct(thisprev.x, thisprev.y, thisprev.z, thispoint.x, thispoint.y, thispoint.z, lastnext.x, lastnext.y, lastnext.z);

                            if (prod > 0.9999f)
                            {
                                pointsdrop++;

                                droppoint = 1;

                                // look here
                            }

                            // Second Line is at beginning of first line

                            lastline.linePoints = new PointF[thiscount + lastcount - 1 - droppoint];

                            if (droppoint == 1)
                            {
                                lastline.aPoints.RemoveAt(0);
                            }

                            for (int p = 0; p < (thiscount - 1); p++)
                            {
                                MapPoint tmp = (MapPoint)thisline.aPoints[p];

                                MapPoint temp = new MapPoint
                                {
                                    x = tmp.x,

                                    y = tmp.y,

                                    z = tmp.z
                                };

                                lastline.aPoints.Insert(p, temp);
                            }

                            thiscount = lastline.aPoints.Count;

                            for (int p = 0; p < thiscount; p++)
                            {
                                MapPoint tmp = (MapPoint)lastline.aPoints[p];

                                lastline.linePoints[p] = new PointF(tmp.x, tmp.y);
                            }

                            linesToRemove.Add(thisline);

                            thisline = lastline;
                        }
                    }
                }

                lastline = thisline;
            }

            foreach (MapLine lineToRemove in linesToRemove)
            {
                eq.lines.Remove(lineToRemove);
            }
            foreach (MapLine line in eq.lines)
            {
                line.maxZ = line.minZ = line.Point(0).z;
                for (int j = 1; j < line.aPoints.Count; j++)
                {
                    if (line.minZ > line.Point(j).z)
                    {
                        line.minZ = line.Point(j).z;
                    }
                    if (line.maxZ < line.Point(j).z)
                    {
                        line.maxZ = line.Point(j).z;
                    }
                }
            }
            // Put in offsets for use when drawing text on map, for duplicate text at same location
            int index = 0;

            foreach (MapText tex1 in eq.texts)
            {
                int index2 = 0;
                foreach (MapText tex2 in eq.texts)
                {
                    if (index2 > index && tex1.x == tex2.x && tex1.y == tex2.y && tex1.z == tex2.z && tex1.text != tex2.text)
                    {
                        tex2.offset = tex1.offset + (int)(2.0f * Settings.Instance.MapLabelFontSize);
                    }
                    index2++;
                }
                index++;
            }
        }