public static Offset <AccountInfo> CreateAccountInfo(FlatBufferBuilder builder, int idx = 0, StringOffset accountIdOffset = default(StringOffset), int avatarId = 0, uint corpLv = 0, uint corpXp = 0, VectorOffset arousalsOffset = default(VectorOffset), VectorOffset skillsOffset = default(VectorOffset), VectorOffset skillpsOffset = default(VectorOffset), VectorOffset heroStarOffset = default(VectorOffset), VectorOffset heroLvOffset = default(VectorOffset), StringOffset nameOffset = default(StringOffset), uint vip = 0, VectorOffset avatarlockedsOffset = default(VectorOffset), int gs = 0, long pvpScore = 0, int pvpRank = 0, VectorOffset equipsOffset = default(VectorOffset), VectorOffset equipUpgradeOffset = default(VectorOffset), VectorOffset equipStarOffset = default(VectorOffset), VectorOffset avatarEquipsOffset = default(VectorOffset), VectorOffset allFashionsOffset = default(VectorOffset), VectorOffset generalsOffset = default(VectorOffset), VectorOffset genstarOffset = default(VectorOffset), VectorOffset genrelsOffset = default(VectorOffset), VectorOffset genrellvOffset = default(VectorOffset), VectorOffset avatarJadeOffset = default(VectorOffset), VectorOffset destGeneralJadeOffset = default(VectorOffset), int dg = 0, int dglv = 0, VectorOffset dgssOffset = default(VectorOffset), StringOffset guuidOffset = default(StringOffset), StringOffset gnameOffset = default(StringOffset), int gpos = 0, StringOffset postOffset = default(StringOffset), long postt = 0, VectorOffset pskillidOffset = default(VectorOffset), VectorOffset cskillidOffset = default(VectorOffset), VectorOffset tskillidOffset = default(VectorOffset), StringOffset titleOffset = default(StringOffset), VectorOffset titlesOffset = default(VectorOffset), Offset <Attr> heroAttrOffset = default(Offset <Attr>), int heroSwing = 0, uint magicPetfigure = 0) { builder.StartObject(43); AccountInfo.AddPostt(builder, postt); AccountInfo.AddPvpScore(builder, pvpScore); AccountInfo.AddMagicPetfigure(builder, magicPetfigure); AccountInfo.AddHeroSwing(builder, heroSwing); AccountInfo.AddHeroAttr(builder, heroAttrOffset); AccountInfo.AddTitles(builder, titlesOffset); AccountInfo.AddTitle(builder, titleOffset); AccountInfo.AddTskillid(builder, tskillidOffset); AccountInfo.AddCskillid(builder, cskillidOffset); AccountInfo.AddPskillid(builder, pskillidOffset); AccountInfo.AddPost(builder, postOffset); AccountInfo.AddGpos(builder, gpos); AccountInfo.AddGname(builder, gnameOffset); AccountInfo.AddGuuid(builder, guuidOffset); AccountInfo.AddDgss(builder, dgssOffset); AccountInfo.AddDglv(builder, dglv); AccountInfo.AddDg(builder, dg); AccountInfo.AddDestGeneralJade(builder, destGeneralJadeOffset); AccountInfo.AddAvatarJade(builder, avatarJadeOffset); AccountInfo.AddGenrellv(builder, genrellvOffset); AccountInfo.AddGenrels(builder, genrelsOffset); AccountInfo.AddGenstar(builder, genstarOffset); AccountInfo.AddGenerals(builder, generalsOffset); AccountInfo.AddAllFashions(builder, allFashionsOffset); AccountInfo.AddAvatarEquips(builder, avatarEquipsOffset); AccountInfo.AddEquipStar(builder, equipStarOffset); AccountInfo.AddEquipUpgrade(builder, equipUpgradeOffset); AccountInfo.AddEquips(builder, equipsOffset); AccountInfo.AddPvpRank(builder, pvpRank); AccountInfo.AddGs(builder, gs); AccountInfo.AddAvatarlockeds(builder, avatarlockedsOffset); AccountInfo.AddVip(builder, vip); AccountInfo.AddName(builder, nameOffset); AccountInfo.AddHeroLv(builder, heroLvOffset); AccountInfo.AddHeroStar(builder, heroStarOffset); AccountInfo.AddSkillps(builder, skillpsOffset); AccountInfo.AddSkills(builder, skillsOffset); AccountInfo.AddArousals(builder, arousalsOffset); AccountInfo.AddCorpXp(builder, corpXp); AccountInfo.AddCorpLv(builder, corpLv); AccountInfo.AddAvatarId(builder, avatarId); AccountInfo.AddAccountId(builder, accountIdOffset); AccountInfo.AddIdx(builder, idx); return(AccountInfo.EndAccountInfo(builder)); }
public static AccountInfo GetRootAsAccountInfo(ByteBuffer _bb, AccountInfo obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }