public StackObject(StackObjectType objectType, string typeString, string text, Player owner, Player controller, ColorsEnum colors, GameActionDelegate resolutionAction) { ObjectType = objectType; TypeString = typeString; Text = text; Owner = owner; Controller = controller; Colors = colors; ResolutionAction = resolutionAction; }
public Mountain(Player owner) : this() { Owner = owner; ActivatedAbilities.Add(new Ability( (Player p, State s) => { return (this.Status & Card.StatusEnum.Tapped) == Card.StatusEnum.Default; }, (Player p, State s) => { s.ManaPools[p].R++; this.Status |= Card.StatusEnum.Tapped; } )); }
public PlayerLostException(string message, Exception innerException, Player losingPlayer) : base(message,innerException) { this.losingPlayer = losingPlayer; }
public HillGiant(Player owner) : this() { Owner = owner; }
public GreyOgre(Player owner) : this() { Owner = owner; }
public GoblinPiker(Player owner) : this() { Owner = owner; }