public override bool Invoke(ulong steamId, long playerId, string messageText) { Action <Vector3D> saveTeleportBack = delegate(Vector3D position) { //save teleport in history CommandTeleportBack.SaveTeleportInHistory(playerId, position); }; Action emptySourceMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Source entity no longer exists."); }; Action emptyTargetMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target entity no longer exists."); }; Action noSafeLocationMsg = delegate() { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find safe location to transport to."); }; var match = Regex.Match(messageText, teleportPattern, RegexOptions.IgnoreCase); if (match.Success) { var safely = match.Groups["command"].Value.Equals("/tp", StringComparison.InvariantCultureIgnoreCase); var ident1 = !string.IsNullOrEmpty(match.Groups["ID1"].Value); var ident2 = !string.IsNullOrEmpty(match.Groups["ID2"].Value); var ship1 = !string.IsNullOrEmpty(match.Groups["Ship1"].Value); var ship2 = !string.IsNullOrEmpty(match.Groups["Ship2"].Value); var character1 = !string.IsNullOrEmpty(match.Groups["Character1"].Value); var character2 = !string.IsNullOrEmpty(match.Groups["Character2"].Value); var asteroid1 = !string.IsNullOrEmpty(match.Groups["Asteroid1"].Value); var asteroid2 = !string.IsNullOrEmpty(match.Groups["Asteroid2"].Value); var planet1 = !string.IsNullOrEmpty(match.Groups["Planet1"].Value); var planet2 = !string.IsNullOrEmpty(match.Groups["Planet2"].Value); var pos1 = !string.IsNullOrEmpty(match.Groups["X1"].Value); var pos2 = !string.IsNullOrEmpty(match.Groups["X2"].Value); var word1 = !string.IsNullOrEmpty(match.Groups["Quote1"].Value) || !string.IsNullOrEmpty(match.Groups["Word1"].Value); var word2 = !string.IsNullOrEmpty(match.Groups["Quote2"].Value) || !string.IsNullOrEmpty(match.Groups["Word2"].Value); var gps1 = !string.IsNullOrEmpty(match.Groups["GX1"].Value); var gps2 = !string.IsNullOrEmpty(match.Groups["GX2"].Value); //var currentPosition = MyAPIGateway.Session.Player.Controller.ControlledEntity.Entity.GetPosition(); int index; List <IMyIdentity> identityCache = CommandPlayerStatus.GetIdentityCache(steamId); List <IMyEntity> shipCache = CommandListShips.GetShipCache(steamId); List <IMyVoxelBase> planetCache = CommandPlanetsList.GetPlanetCache(steamId); List <IMyVoxelBase> asteroidCache = CommandAsteroidsList.GetAsteroidCache(steamId); IMyEntity taggedEntity = MessageTaggedEntityStore.GetEntity(playerId); #region Teleport You to target. if (!ident2 && !ship2 && !character2 && !asteroid2 && !planet2 && !word2 && !pos2 && !gps2) { // move this player or the ship this player is in. IMyPlayer player = MyAPIGateway.Players.GetPlayer(steamId); if (ident1) { if (taggedEntity == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "No item identified yet."); return(true); } if (taggedEntity is IMyIdentity) { Support.MoveTo(player, ((IMyIdentity)taggedEntity).Player(), safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); return(true); } if (taggedEntity is IMyCubeGrid) { Support.MoveTo(player, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } if (taggedEntity is IMyCubeBlock) { Support.MoveTo(player, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } if (taggedEntity is IMyVoxelBase) { Support.MoveTo(player, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Item not teleportable to currently."); return(true); } if (pos1) { var position = new Vector3D( double.Parse(match.Groups["X1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Y1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Z1"].Value, CultureInfo.InvariantCulture)); Support.MoveTo(player, position, safely, saveTeleportBack, noSafeLocationMsg); return(true); } if (gps1) { var position = new Vector3D( double.Parse(match.Groups["GX1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GY1"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GZ1"].Value, CultureInfo.InvariantCulture)); Support.MoveTo(player, position, safely, saveTeleportBack, noSafeLocationMsg); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(player, selectedPlayer.Player(), safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var targetShip = currentShipList.FirstElement(); Support.MoveTo(player, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (asteroid1) { if (Int32.TryParse(match.Groups["Asteroid1"].Value.Substring(1), out index) && index > 0 && index <= asteroidCache.Count) { var currentAsteroidList = new HashSet <IMyEntity> { asteroidCache[index - 1] }; var asteroid = (IMyVoxelBase)currentAsteroidList.FirstElement(); Support.MoveTo(player, asteroid, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (planet1) { if (Int32.TryParse(match.Groups["Planet1"].Value.Substring(1), out index) && index > 0 && index <= planetCache.Count) { var currentPlanetList = new HashSet <IMyEntity> { planetCache[index - 1] }; var planet = (IMyVoxelBase)currentPlanetList.FirstElement(); Support.MoveTo(player, planet, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(player, foundPlayer, safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(player, foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(player, foundGps.Coords, safely, saveTeleportBack, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } MyAPIGateway.Utilities.SendMessage(steamId, "Error", "Could not find specified object"); return(true); } #endregion #region Teleport entity to position. if (pos2) { var position2 = new Vector3D( double.Parse(match.Groups["X2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Y2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Z2"].Value, CultureInfo.InvariantCulture)); if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), position2, safely, saveTeleportBack, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, position2, safely, saveTeleportBack, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to gps if (gps2) { var position2 = new Vector3D( double.Parse(match.Groups["GX2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GY2"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["GZ2"].Value, CultureInfo.InvariantCulture)); if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), position2, safely, saveTeleportBack, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, position2, safely, saveTeleportBack, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, position2, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to shipgrid. if (ship2) { IMyEntity targetShip = null; if (Int32.TryParse(match.Groups["Ship2"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; targetShip = currentShipList.FirstElement(); } if (targetShip == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target ship not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetShip, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to player. if (character2) { IMyIdentity targetPlayer = null; if (Int32.TryParse(match.Groups["Character2"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { targetPlayer = identityCache[index - 1]; } if (targetPlayer == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target player not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetPlayer.Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetPlayer.Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetPlayer.Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetPlayer.Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to named entity. if (word2) { var entityName2 = string.IsNullOrEmpty(match.Groups["Quote2"].Value) ? match.Groups["Word2"].Value : match.Groups["Quote2"].Value; if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName2, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(selectedPlayer.Player(), foundPlayer, safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(selectedPlayer.Player(), foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(selectedPlayer.Player(), foundGps.Coords, safely, saveTeleportBack, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var selectedShip = currentShipList.FirstElement(); IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName2, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(selectedShip, foundPlayer, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(selectedShip, foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(selectedShip, foundGps.Coords, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer1; IMyEntity foundEntity1; IMyGps foundGps1; IMyPlayer foundPlayer2; IMyEntity foundEntity2; IMyGps foundGps2; var result1 = Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer1, out foundEntity1, out foundGps1); var result2 = Support.FindEntitiesNamed(steamId, playerId, entityName2, true, true, true, true, true, out foundPlayer2, out foundEntity2, out foundGps2); if (result1 && result2) { if (foundPlayer1 != null && foundPlayer2 != null) { Support.MoveTo(foundPlayer1, foundPlayer2, safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundPlayer1 != null && foundEntity2 != null) { Support.MoveTo(foundPlayer1, foundEntity2, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundPlayer1 != null && foundGps2 != null) { Support.MoveTo(foundPlayer1, foundGps2.Coords, safely, saveTeleportBack, noSafeLocationMsg); } if (foundEntity1 != null && foundPlayer2 != null) { Support.MoveTo(foundEntity1, foundPlayer2, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity1 != null && foundEntity2 != null) { Support.MoveTo(foundEntity1, foundEntity2, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity1 != null && foundGps2 != null) { Support.MoveTo(foundEntity1, foundGps2.Coords, safely, saveTeleportBack, emptySourceMsg, noSafeLocationMsg); } } if (!result1) { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find '{0}'", entityName1); } if (!result2) { MyAPIGateway.Utilities.SendMessage(steamId, "Failed", "Could not find '{0}'", entityName2); } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to ID if (ident1 && ident2) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "cannot teleport item to itself."); return(true); } if (ident2) { if (taggedEntity == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "No item identified yet."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; if (taggedEntity is IMyIdentity) { Support.MoveTo(selectedPlayer.Player(), ((IMyIdentity)taggedEntity).Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (taggedEntity is IMyCubeGrid) { Support.MoveTo(selectedPlayer.Player(), taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyCubeBlock) { Support.MoveTo(selectedPlayer.Player(), taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyVoxelBase) { Support.MoveTo(selectedPlayer.Player(), taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); if (taggedEntity is IMyIdentity) { Support.MoveTo(sourceShip, ((IMyIdentity)taggedEntity).Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyCubeGrid) { Support.MoveTo(sourceShip, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyCubeBlock) { Support.MoveTo(sourceShip, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (taggedEntity is IMyVoxelBase) { Support.MoveTo(sourceShip, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null && taggedEntity is IMyIdentity) { Support.MoveTo(foundPlayer, ((IMyIdentity)taggedEntity).Player(), safely, false, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundPlayer != null && taggedEntity is IMyCubeGrid) { Support.MoveTo(foundPlayer, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundPlayer != null && taggedEntity is IMyCubeBlock) { Support.MoveTo(foundPlayer, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundPlayer != null && taggedEntity is IMyVoxelBase) { Support.MoveTo(foundPlayer, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyIdentity) { Support.MoveTo(foundEntity, ((IMyIdentity)taggedEntity).Player(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyCubeGrid) { Support.MoveTo(foundEntity, taggedEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyCubeBlock) { Support.MoveTo(foundEntity, taggedEntity.GetTopMostParent(), safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null && taggedEntity is IMyVoxelBase) { Support.MoveTo(foundEntity, taggedEntity, safely, saveTeleportBack, noSafeLocationMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to asteroid. if (asteroid2) { IMyEntity targetAsteroid = null; if (Int32.TryParse(match.Groups["Asteroid2"].Value.Substring(1), out index) && index > 0 && index <= asteroidCache.Count) { var currentAsteroidList = new HashSet <IMyEntity> { asteroidCache[index - 1] }; targetAsteroid = currentAsteroidList.FirstElement(); } if (targetAsteroid == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target asteroid not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetAsteroid, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion #region Teleport entity to planet. if (planet2) { IMyEntity targetPlanet = null; if (Int32.TryParse(match.Groups["Planet2"].Value.Substring(1), out index) && index > 0 && index <= planetCache.Count) { var currentPlanetList = new HashSet <IMyEntity> { planetCache[index - 1] }; targetPlanet = currentPlanetList.FirstElement(); } if (targetPlanet == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Teleport failed", "Target planet not found."); return(true); } if (character1) { if (Int32.TryParse(match.Groups["Character1"].Value.Substring(1), out index) && index > 0 && index <= identityCache.Count) { IMyIdentity selectedPlayer = identityCache[index - 1]; Support.MoveTo(selectedPlayer.Player(), targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (ship1) { if (Int32.TryParse(match.Groups["Ship1"].Value.Substring(1), out index) && index > 0 && index <= shipCache.Count) { var currentShipList = new HashSet <IMyEntity> { shipCache[index - 1] }; var sourceShip = currentShipList.FirstElement(); Support.MoveTo(sourceShip, targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); return(true); } } if (word1) { var entityName1 = string.IsNullOrEmpty(match.Groups["Quote1"].Value) ? match.Groups["Word1"].Value : match.Groups["Quote1"].Value; IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName1, true, true, false, false, false, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(foundPlayer, targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundEntity != null) { Support.MoveTo(foundEntity, targetPlanet, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } } #endregion // more move logic goes here. If we can figure out if we need more. When we need it. MyAPIGateway.Utilities.SendMessage(steamId, "Incomplete", "This function of teleport is not complete."); return(true); } match = Regex.Match(messageText, teleportPattern2, RegexOptions.IgnoreCase); if (match.Success) { var safely = match.Groups["command"].Value.Equals("/tp", StringComparison.InvariantCultureIgnoreCase); var entityName = match.Groups["Word1"].Value; IMyPlayer player = MyAPIGateway.Players.GetPlayer(steamId); IMyPlayer foundPlayer; IMyEntity foundEntity; IMyGps foundGps; if (Support.FindEntitiesNamed(steamId, playerId, entityName, true, true, true, true, true, out foundPlayer, out foundEntity, out foundGps)) { if (foundPlayer != null) { Support.MoveTo(player, foundPlayer, safely, true, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg, steamId); } if (foundEntity != null) { Support.MoveTo(player, foundEntity, safely, saveTeleportBack, emptySourceMsg, emptyTargetMsg, noSafeLocationMsg); } if (foundGps != null) { Support.MoveTo(player, foundGps.Coords, safely, saveTeleportBack, noSafeLocationMsg); } } return(true); // FindEntitiesNamed should have displayed a message. } return(false); }
public override bool Invoke(ulong steamId, long playerId, string messageText) { if (messageText.StartsWith("/rotateroid ", StringComparison.InvariantCultureIgnoreCase)) { var match = Regex.Match(messageText, @"/rotateroid\s{1,}(?<Key>.+){1,}\s{1,}(?<X>[+-]?((\d+(\.\d*)?)|(\.\d+)))\s{1,}(?<Y>[+-]?((\d+(\.\d*)?)|(\.\d+)))\s{1,}(?<Z>[+-]?((\d+(\.\d*)?)|(\.\d+)))", RegexOptions.IgnoreCase); if (match.Success) { var rotateVector = new Vector3( double.Parse(match.Groups["X"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Y"].Value, CultureInfo.InvariantCulture), double.Parse(match.Groups["Z"].Value, CultureInfo.InvariantCulture)); var searchName = match.Groups["Key"].Value; var currentAsteroidList = new List <IMyVoxelBase>(); IMyVoxelBase originalAsteroid = null; MyAPIGateway.Session.VoxelMaps.GetInstances(currentAsteroidList, v => v.StorageName.Equals(searchName, StringComparison.InvariantCultureIgnoreCase)); if (currentAsteroidList.Count == 1) { originalAsteroid = currentAsteroidList[0]; } else { MyAPIGateway.Session.VoxelMaps.GetInstances(currentAsteroidList, v => v.StorageName.IndexOf(searchName, StringComparison.InvariantCultureIgnoreCase) >= 0); if (currentAsteroidList.Count == 1) { originalAsteroid = currentAsteroidList[0]; } } List <IMyVoxelBase> asteroidCache = CommandAsteroidsList.GetAsteroidCache(steamId); int index; if (searchName.Substring(0, 1) == "#" && Int32.TryParse(searchName.Substring(1), out index) && index > 0 && index <= asteroidCache.Count) { originalAsteroid = asteroidCache[index - 1]; } if (originalAsteroid == null) { MyAPIGateway.Utilities.SendMessage(steamId, "Cannot find asteroid", string.Format("'{0}'", searchName)); return(true); } var quaternion = Quaternion.CreateFromYawPitchRoll(rotateVector.X / (180 / MathHelper.Pi), rotateVector.Y / (180 / MathHelper.Pi), rotateVector.Z / (180 / MathHelper.Pi)); var oldStorage = originalAsteroid.Storage; var oldCache = new MyStorageData(); oldCache.Resize(oldStorage.Size); oldStorage.ReadRange(oldCache, MyStorageDataTypeFlags.ContentAndMaterial, 0, Vector3I.Zero, oldStorage.Size - 1); var transSize = Vector3I.Transform(oldStorage.Size, quaternion); var newSize = Vector3I.Abs(transSize); var newName = Support.CreateUniqueStorageName(originalAsteroid.StorageName); var newVoxelMap = Support.CreateNewAsteroid(newName, newSize, originalAsteroid.PositionLeftBottomCorner); var cache = new MyStorageData(); var min = Vector3I.Zero; var max = newSize - 1; cache.Resize(min, max); Vector3I p; for (p.Z = 0; p.Z < oldStorage.Size.Z; ++p.Z) { for (p.Y = 0; p.Y < oldStorage.Size.Y; ++p.Y) { for (p.X = 0; p.X < oldStorage.Size.X; ++p.X) { var content = oldCache.Content(ref p); var material = oldCache.Material(ref p); var newP = Vector3I.Transform(p, quaternion); // readjust the points, as rotation occurs arround 0,0,0. newP.X = newP.X < 0 ? newP.X - transSize.X - 1 : newP.X; newP.Y = newP.Y < 0 ? newP.Y - transSize.Y - 1 : newP.Y; newP.Z = newP.Z < 0 ? newP.Z - transSize.Z - 1 : newP.Z; cache.Content(ref newP, content); cache.Material(ref newP, material); } } } newVoxelMap.Storage.WriteRange(cache, MyStorageDataTypeFlags.ContentAndMaterial, min, max); MyAPIGateway.Entities.RemoveEntity((IMyEntity)originalAsteroid); // Invalidate the cache, to force user to select again to prevent possible corruption by using an old cache. asteroidCache.Clear(); return(true); } } return(false); }