예제 #1
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 public static XAttribute GetSpacingStaffAttribute(this IAttSpacing e)
 {
     return(MeiAtt_controller.GetAttribute(e, "spacing.staff"));
 }
예제 #2
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 public static void RemoveLyricFam(this IAttLyricstyle e)
 {
     MeiAtt_controller.RemoveAttribute(e, "lyric.fam");
 }
예제 #3
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 public static XAttribute GetLyricName(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.GetAttribute(e, "lyric.name"));
 }
예제 #4
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 public static bool HasLyricAlign(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.HasAttribute(e, "lyric.align"));
 }
예제 #5
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 public static XAttribute GetLyricFam(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.GetAttribute(e, "lyric.fam"));
 }
예제 #6
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 public static bool HasLyricWeight(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.HasAttribute(e, "lyric.weight"));
 }
예제 #7
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 public static void SetLyricAlign(this IAttLyricstyle e, string _val)
 {
     MeiAtt_controller.SetAttribute(e, "lyric.align", _val);
 }
예제 #8
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 public static void SetDur(this IAttDurationAdditive e, string _val)
 {
     MeiAtt_controller.SetAttribute(e, "dur", _val);
 }
예제 #9
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 public static XAttribute GetDur(this IAttDurationAdditive e)
 {
     return(MeiAtt_controller.GetAttribute(e, "dur"));
 }
예제 #10
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 public bool HasN()
 {
     return(MeiAtt_controller.HasAttribute(this, "n"));
 }
예제 #11
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 public void RemoveN()
 {
     MeiAtt_controller.RemoveAttribute(this, "n");
 }
예제 #12
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 public string GetNValue()
 {
     return(MeiAtt_controller.GetAttributeValue(this, "n"));
 }
예제 #13
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 public XAttribute GetNAttribute()
 {
     return(MeiAtt_controller.GetAttribute(this, "n"));
 }
예제 #14
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 public void SetN(string _val)
 {
     MeiAtt_controller.SetAttribute(this, "n", _val);
 }
예제 #15
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 public static void SetLyricWeight(this IAttLyricstyle e, string _val)
 {
     MeiAtt_controller.SetAttribute(e, "lyric.weight", _val);
 }
예제 #16
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 public static bool HasDur(this IAttDurationAdditive e)
 {
     return(MeiAtt_controller.HasAttribute(e, "dur"));
 }
예제 #17
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 public static XAttribute GetLyricWeight(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.GetAttribute(e, "lyric.weight"));
 }
예제 #18
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 public static void RemoveDur(this IAttDurationAdditive e)
 {
     MeiAtt_controller.RemoveAttribute(e, "dur");
 }
예제 #19
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 public static void RemoveLyricWeight(this IAttLyricstyle e)
 {
     MeiAtt_controller.RemoveAttribute(e, "lyric.weight");
 }
예제 #20
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 public void SetPos(string _val)
 {
     MeiAtt_controller.SetAttribute(this, "pos", _val);
 }
예제 #21
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 public static XAttribute GetLyricAlign(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.GetAttribute(e, "lyric.align"));
 }
예제 #22
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 public XAttribute GetPos()
 {
     return(MeiAtt_controller.GetAttribute(this, "pos"));
 }
예제 #23
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 public static void RemoveLyricAlign(this IAttLyricstyle e)
 {
     MeiAtt_controller.RemoveAttribute(e, "lyric.align");
 }
예제 #24
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 public bool HasPos()
 {
     return(MeiAtt_controller.HasAttribute(this, "pos"));
 }
예제 #25
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 public static bool HasLyricFam(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.HasAttribute(e, "lyric.fam"));
 }
예제 #26
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 public void RemovePos()
 {
     MeiAtt_controller.RemoveAttribute(this, "pos");
 }
예제 #27
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 public static void SetLyricName(this IAttLyricstyle e, string _val)
 {
     MeiAtt_controller.SetAttribute(e, "lyric.name", _val);
 }
예제 #28
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 public static void RemoveLyricSize(this IAttLyricstyle e)
 {
     MeiAtt_controller.RemoveAttribute(e, "lyric.size");
 }
예제 #29
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 public static bool HasLyricName(this IAttLyricstyle e)
 {
     return(MeiAtt_controller.HasAttribute(e, "lyric.name"));
 }
예제 #30
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 public static void SetSpacingStaff(this IAttSpacing e, string _val)
 {
     MeiAtt_controller.SetAttribute(e, "spacing.staff", _val);
 }