public void Update() { var typ = TabTypeDepense.SelectedItem as TypeBenneEngin; var input = typ.Libelle; var dialog = new InputDialog("Type benne engin", "Saisissez le type de benne engin", input); if (dialog.ShowDialog() == true) { if (!string.IsNullOrEmpty(dialog.Input)) { typ.Libelle = dialog.Input; typ.Update(); TabTypeDepense.Items.Refresh(); } } }
public void Update() { var typ = TabTypeDepense.SelectedItem as TypeDepense; var input = typ.Designation; var dialog = new InputDialog("Type de dépense", "Saisissez le type de dépense", input); if (dialog.ShowDialog() == true) { if (!string.IsNullOrEmpty(dialog.Input)) { typ.Designation = dialog.Input; typ.Update(); TabTypeDepense.Items.Refresh(); } } }
public void Insert() { var input = string.Empty; var dialog = new InputDialog("Type benne engin", "Saisissez le type de benne engin", input); if (dialog.ShowDialog() == true) { if (!string.IsNullOrEmpty(dialog.Input)) { var typ = new TypeBenneEngin { Libelle = dialog.Input }; typ.Insert(); ListeTypeDepense.Add(typ); TabTypeDepense.Items.Refresh(); } } }
public void Insert() { var input = string.Empty; var dialog = new InputDialog("Type de dépense", "Saisissez le type de dépense", input); if (dialog.ShowDialog() == true) { if (!string.IsNullOrEmpty(dialog.Input)) { var typ = new TypeDepense { Designation = dialog.Input }; typ.Insert(); ListeTypeDepense.Add(typ); TabTypeDepense.Items.Refresh(); } } }