예제 #1
0
 internal override void Load()
 {
     asset = Versions.LoadAssetBundleFromFile(url);
     if (assetBundle == null)
     {
         error = url + " LoadFromFile failed.";
     }
 }
예제 #2
0
 internal override void Load()
 {
     asset = Versions.LoadAssetBundleFromFile(name);
     if (assetBundle == null)
     {
         error = name + " LoadFromFile failed.";
     }
     loadState = LoadState.Loaded;
 }