// Default packet handler, registered for all packet types public static void DefaultHandler(Packet packet, Simulator simulator) { Console.WriteLine(packet.ToString()); }
private void TransferPacketCallbackHandler(Packet packet, Simulator simulator) { #if DEBUG_PACKETS slClient.Log(packet.ToString(), Helpers.LogLevel.Info); #endif TransferPacketPacket reply = (TransferPacketPacket)packet; LLUUID TransferID = reply.TransferData.TransferID; byte[] Data = reply.TransferData.Data; // Lookup the request for this packet if (!htDownloadRequests.ContainsKey(TransferID)) { //slClient.Log("Received unexpected TransferPacket packet." + Environment.NewLine + packet.ToString(), // Helpers.LogLevel.Warning); return; } AssetRequestDownload request = htDownloadRequests[TransferID]; // Append data to data received. request.AddDownloadedData(reply.TransferData.Packet, Data); }
protected virtual void ProcessInPacket(Packet Pack) { ack_pack(Pack); if (debug) { if (Pack.Type != PacketType.AgentUpdate) { Console.WriteLine(Pack.Type.ToString()); } } if (this.ProcessPacketMethod(Pack)) { //there is a handler registered that handled this packet type return; } else { System.Text.Encoding _enc = System.Text.Encoding.ASCII; switch (Pack.Type) { case PacketType.CompleteAgentMovement: if (this.m_child) this.UpgradeClient(); ClientAvatar.CompleteMovement(m_world); ClientAvatar.SendInitialPosition(); break; case PacketType.RegionHandshakeReply: m_world.SendLayerData(this); break; case PacketType.AgentWearablesRequest: ClientAvatar.SendInitialAppearance(); foreach (SimClient client in m_clientThreads.Values) { if (client.AgentID != this.AgentID) { ObjectUpdatePacket objupdate = client.ClientAvatar.CreateUpdatePacket(); this.OutPacket(objupdate); client.ClientAvatar.SendAppearanceToOtherAgent(this); } } m_world.GetInitialPrims(this); break; case PacketType.AgentIsNowWearing: AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; //Console.WriteLine(Pack.ToString()); break; case PacketType.AgentSetAppearance: AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; // Console.WriteLine(appear.ToString()); this.ClientAvatar.SetAppearance(appear); break; case PacketType.ObjectAdd: m_world.AddNewPrim((ObjectAddPacket)Pack, this); break; case PacketType.ObjectLink: OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); ObjectLinkPacket link = (ObjectLinkPacket)Pack; uint parentprimid = 0; OpenSim.world.Primitive parentprim = null; if (link.ObjectData.Length > 1) { parentprimid = link.ObjectData[0].ObjectLocalID; foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == parentprimid) { parentprim = (OpenSim.world.Primitive)ent; } } for (int i = 1; i < link.ObjectData.Length; i++) { foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == link.ObjectData[i].ObjectLocalID) { ((OpenSim.world.Primitive)ent).MakeParent(parentprim); } } } } break; case PacketType.ObjectScale: OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); break; case PacketType.ObjectShape: ObjectShapePacket shape = (ObjectShapePacket)Pack; for (int i = 0; i < shape.ObjectData.Length; i++) { foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == shape.ObjectData[i].ObjectLocalID) { ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]); } } } break; case PacketType.RequestImage: RequestImagePacket imageRequest = (RequestImagePacket)Pack; for (int i = 0; i < imageRequest.RequestImage.Length; i++) { m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); } break; case PacketType.TransferRequest: //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); TransferRequestPacket transfer = (TransferRequestPacket)Pack; m_assetCache.AddAssetRequest(this, transfer); break; case PacketType.AgentUpdate: ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack); break; case PacketType.ObjectImage: ObjectImagePacket imagePack = (ObjectImagePacket)Pack; for (int i = 0; i < imagePack.ObjectData.Length; i++) { foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) { ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry); } } } break; case PacketType.ObjectFlagUpdate: ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == flags.AgentData.ObjectLocalID) { ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags); } } break; case PacketType.AssetUploadRequest: AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); break; case PacketType.RequestXfer: //Console.WriteLine(Pack.ToString()); break; case PacketType.SendXferPacket: this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); break; case PacketType.CreateInventoryFolder: CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); //Console.WriteLine(Pack.ToString()); break; case PacketType.CreateInventoryItem: //Console.WriteLine(Pack.ToString()); CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) { this.UploadAssets.CreateInventoryItem(createItem); } else { // Console.Write(Pack.ToString()); this.CreateInventoryItem(createItem); } break; case PacketType.FetchInventory: //Console.WriteLine("fetch item packet"); FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; m_inventoryCache.FetchInventory(this, FetchInventory); break; case PacketType.FetchInventoryDescendents: FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; m_inventoryCache.FetchInventoryDescendents(this, Fetch); break; case PacketType.UpdateInventoryItem: UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; //Console.WriteLine(Pack.ToString()); for (int i = 0; i < update.InventoryData.Length; i++) { if (update.InventoryData[i].TransactionID != LLUUID.Zero) { AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); if (asset != null) { // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); } else { asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); if (asset != null) { //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); } else { //Console.WriteLine("trying to update inventory item, but asset is null"); } } } else { m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; } } break; case PacketType.ViewerEffect: ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; foreach (SimClient client in m_clientThreads.Values) { if (client.AgentID != this.AgentID) { viewer.AgentData.AgentID = client.AgentID; viewer.AgentData.SessionID = client.SessionID; client.OutPacket(viewer); } } break; case PacketType.RequestTaskInventory: // Console.WriteLine(Pack.ToString()); RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); bool foundent = false; foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == requesttask.InventoryData.LocalID) { replytask.InventoryData.TaskID = ent.uuid; replytask.InventoryData.Serial = 0; replytask.InventoryData.Filename = new byte[0]; foundent = true; } } if (foundent) { this.OutPacket(replytask); } break; case PacketType.UpdateTaskInventory: // Console.WriteLine(Pack.ToString()); UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); if (myinventory != null) { if (updatetask.UpdateData.Key == 0) { if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) { if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) { LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; AssetBase assBase = this.m_assetCache.GetAsset(noteaid); if (assBase != null) { foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == updatetask.UpdateData.LocalID) { if (ent is OpenSim.world.Primitive) { this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); } } } } } } } } break; case PacketType.AgentAnimation: if (!m_child) { AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; for (int i = 0; i < AgentAni.AnimationList.Length; i++) { if (AgentAni.AnimationList[i].StartAnim) { ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID; ClientAvatar.anim_seq = 1; ClientAvatar.SendAnimPack(); } } } break; case PacketType.ObjectSelect: ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; for (int i = 0; i < incomingselect.ObjectData.Length; i++) { foreach (Entity ent in m_world.Entities.Values) { if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) { ((OpenSim.world.Primitive)ent).GetProperites(this); break; } } } break; } } }
// Download stuff private void TransferInfoCallbackHandler(Packet packet, Simulator simulator) { #if DEBUG_PACKETS slClient.Log(packet.ToString(), Helpers.LogLevel.Info); #endif TransferInfoPacket reply = (TransferInfoPacket)packet; LLUUID TransferID = reply.TransferInfo.TransferID; int Size = reply.TransferInfo.Size; int Status = reply.TransferInfo.Status; //TODO: AssetID should be pulled out of the TransferInfo, if available // Lookup the request for this packet if (!htDownloadRequests.ContainsKey(TransferID)) { //slClient.Log("Received unexpected TransferInfo packet." + Environment.NewLine + packet.ToString(), // Helpers.LogLevel.Warning); return; } AssetRequestDownload request = htDownloadRequests[TransferID]; // Mark it as either not found or update the request information if (Status == -2) { request.SetExpectedSize(Size); request.Fail("Asset Status -2 :: Likely Status Not Found"); } else { request.SetExpectedSize(Size); } }
private void ConfirmXferPacketCallbackHandler(Packet packet, Simulator simulator) { #if DEBUG_PACKETS slClient.Log(packet.ToString(), Helpers.LogLevel.Info); #endif ConfirmXferPacketPacket reply = (ConfirmXferPacketPacket)packet; if (curUploadRequest != null) curUploadRequest.ConfirmXferPacket(reply.XferID.ID, reply.XferID.Packet); }
private void RequestXferCallbackHandler(Packet packet, Simulator simulator) { #if DEBUG_PACKETS slClient.Log(packet.ToString(), Helpers.LogLevel.Info); #endif RequestXferPacket reply = (RequestXferPacket)packet; ulong XferID = reply.XferID.ID; // LLUUID AssetID = reply.XferID.VFileID; //Not used... if (curUploadRequest != null) curUploadRequest.RequestXfer(XferID); }
private void AssetUploadCompleteCallbackHandler(Packet packet, Simulator simulator) { #if DEBUG_PACKETS slClient.Log(packet.ToString(), Helpers.LogLevel.Info); #endif if (curUploadRequest == null) return; Packets.AssetUploadCompletePacket reply = (AssetUploadCompletePacket)packet; if (reply.AssetBlock.Success) { curUploadRequest.UploadComplete(reply.AssetBlock.UUID, AssetRequest.RequestStatus.Success); } else { curUploadRequest.UploadComplete(reply.AssetBlock.UUID, AssetRequest.RequestStatus.Failure); } if (TransferRequestCompletedEvent != null) { try { TransferRequestCompletedEvent(curUploadRequest); } catch (Exception e) { slClient.Log(e.ToString(), Helpers.LogLevel.Error); } } }
public void UpdateCreateInventoryItemHandler(Packet packet, Simulator simulator) { #if DEBUG_PACKETS slClient.DebugLog(packet); #endif if (iiCreationInProgress != null) { UpdateCreateInventoryItemPacket reply = (UpdateCreateInventoryItemPacket)packet; // Use internal variable references, so we don't fire off any update code by using the public accessors iiCreationInProgress._ItemID = reply.InventoryData[0].ItemID; iiCreationInProgress._GroupOwned = reply.InventoryData[0].GroupOwned; iiCreationInProgress._SaleType = reply.InventoryData[0].SaleType; iiCreationInProgress._CreationDate = reply.InventoryData[0].CreationDate; iiCreationInProgress._BaseMask = reply.InventoryData[0].BaseMask; iiCreationInProgress._Name = Helpers.FieldToString(reply.InventoryData[0].Name); iiCreationInProgress._InvType = reply.InventoryData[0].InvType; iiCreationInProgress._Type = reply.InventoryData[0].Type; iiCreationInProgress._AssetID = reply.InventoryData[0].AssetID; iiCreationInProgress._GroupID = reply.InventoryData[0].GroupID; iiCreationInProgress._SalePrice = reply.InventoryData[0].SalePrice; iiCreationInProgress._OwnerID = reply.InventoryData[0].OwnerID; iiCreationInProgress._CreatorID = reply.InventoryData[0].CreatorID; iiCreationInProgress._ItemID = reply.InventoryData[0].ItemID; iiCreationInProgress._FolderID = reply.InventoryData[0].FolderID; iiCreationInProgress._EveryoneMask = reply.InventoryData[0].EveryoneMask; iiCreationInProgress._Description = Helpers.FieldToString(reply.InventoryData[0].Description); iiCreationInProgress._NextOwnerMask = reply.InventoryData[0].NextOwnerMask; iiCreationInProgress._GroupMask = reply.InventoryData[0].GroupMask; iiCreationInProgress._OwnerMask = reply.InventoryData[0].OwnerMask; // NOT USED YET: iiCreationInProgress._CallbackID = reply.InventoryData[0].CallbackID; ItemCreationCompleted.Set(); } else { slClient.DebugLog(packet.ToString()); throw new Exception("Received a packet for item creation, but no such response was expected. This is probably a bad thing..."); } }