/// <summary> /// Constructor (normal) /// </summary> public Channel(Network network) { _Network = network; ChannelWork = true; ChannelMode = new NetworkMode(NetworkMode.ModeType.Channel, _Network); Topic = ""; TopicUser = ""; }
/// <summary> /// Write a mode /// </summary> /// <param name="_x">Mode</param> /// <param name="target">Channel or user</param> /// <param name="network">Network</param> public virtual Result WriteMode(NetworkMode _x, string target, Network network = null) { this.DebugLog("WriteMode(NetworkMode _x, string target, Network network = null) is not implemented"); return Result.NotImplemented; }