/// <summary> /// Send data "classicaly" to a distant user (means no UDPManager features are usable)</summary> /// <param name="udpData">A literal object that contains the data to send</param> /// <param name="remoteAddress">The IPV4 address of the target</param> /// <param name="remotePort">The port of the target</param> public void SendOutOfChannels(object udpData, string remoteAddress, int remotePort) { _udpManager.SendOutOfChannels(udpData, remoteAddress, remotePort); }