internal MotionRendererFeature() { // Set data s_Instance = this; m_MotionVectorRenderPass = new MotionVectorRenderPass(); m_MotionBlurRenderPass = new MotionBlurRenderPass(); m_MotionDatas = new Dictionary <Camera, MotionData>(); }
internal MotionRendererFeature() { // Set data s_Instance = this; m_MotionDatas = new Dictionary <Camera, MotionData>(); }
internal MotionRendererFeature() { // Set data s_Instance = this; }