IsAlive() 공개 메소드

public IsAlive ( ) : bool
리턴 bool
예제 #1
0
파일: TermWindow.cs 프로젝트: itsbth/KOS
        void TerminalGui(int windowID)
        {
            if (Input.GetMouseButtonDown(0))
            {
                var mousePos = new Vector2(Event.current.mousePosition.x, Event.current.mousePosition.y);

                if (CLOSEBUTTON_RECT.Contains(mousePos))
                {
                    Close();
                }
                else if (new Rect(0, 0, terminalImage.width, terminalImage.height).Contains(mousePos))
                {
                    Lock();
                }
                else
                {
                    Unlock();
                }
            }

            if (!allTexturesFound)
            {
                GUI.Label(new Rect(15, 15, 450, 300), "Error: Some or all kOS textures were not found. Please " +
                          "go to the following folder: \n\n<Your KSP Folder>\\Plugins\\PluginData\\kOS\\gfx \n\nand ensure that the png texture files are there.");

                GUI.Label(CLOSEBUTTON_RECT, "Close");

                return;
            }

            if (Cpu == null)
            {
                return;
            }

            GUI.color = isLocked ? COLOR : COLOR_ALPHA;
            GUI.DrawTexture(new Rect(10, 10, terminalImage.width, terminalImage.height), terminalImage);

            if (GUI.Button(new Rect(580, 10, 80, 30), "Close"))
            {
                isOpen = false;
                Close();
            }

            GUI.DragWindow(new Rect(0, 0, 10000, 500));

            if (Cpu != null && Cpu.Mode == CPU.Modes.READY && Cpu.IsAlive())
            {
                Color textColor = isLocked ? TEXTCOLOR : TEXTCOLOR_ALPHA;

                GUI.BeginGroup(new Rect(31, 38, 420, 340));

                if (Cpu != null)
                {
                    char[,] buffer = Cpu.GetBuffer();

                    for (var x = 0; x < buffer.GetLength(0); x++)
                    {
                        for (var y = 0; y < buffer.GetLength(1); y++)
                        {
                            char c = buffer[x, y];

                            if (c != 0 && c != 9 && c != 32)
                            {
                                ShowCharacterByAscii(buffer[x, y], x, y, textColor);
                            }
                        }
                    }

                    bool blinkOn = cursorBlinkTime < 0.5f;
                    if (blinkOn && Cpu.GetCursorX() > -1)
                    {
                        ShowCharacterByAscii((char)1, Cpu.GetCursorX(), Cpu.GetCursorY(), textColor);
                    }
                }

                GUI.EndGroup();
            }
        }