상속: Orbitable, IKOSTargetable
예제 #1
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 public void InitializeSuffixes()
 {
     AddSuffix("CANREVERT", new Suffix <BooleanValue>(CanRevert));
     AddSuffix("CANREVERTTOLAUNCH", new Suffix <BooleanValue>(CanRevertToLaunch));
     AddSuffix("CANREVERTTOEDITOR", new Suffix <BooleanValue>(CanRevvertToEditor));
     AddSuffix("REVERTTOLAUNCH", new NoArgsVoidSuffix(RevertToLaunch));
     AddSuffix("REVERTTOEDITOR", new NoArgsVoidSuffix(RevertToEditor));
     AddSuffix("REVERTTO", new OneArgsSuffix <StringValue>(RevertTo));
     AddSuffix("CANQUICKSAVE", new Suffix <BooleanValue>(CanQuicksave));
     AddSuffix("QUICKSAVE", new NoArgsVoidSuffix(QuickSave));
     AddSuffix("QUICKLOAD", new NoArgsVoidSuffix(QuickLoad));
     AddSuffix("QUICKSAVETO", new OneArgsSuffix <StringValue>(QuickSaveTo));
     AddSuffix("QUICKLOADFROM", new OneArgsSuffix <StringValue>(QuickLoadFrom));
     AddSuffix("QUICKSAVELIST", new Suffix <ListValue>(GetQuicksaveList));
     AddSuffix("ORIGINEDITOR", new Suffix <StringValue>(OriginatingEditor));
     AddSuffix("DEFAULTLOADDISTANCE", new Suffix <LoadDistanceValue>(() => new LoadDistanceValue(PhysicsGlobals.Instance.VesselRangesDefault)));
     AddSuffix("ACTIVEVESSEL", new SetSuffix <VesselTarget>(() => VesselTarget.CreateOrGetExisting(FlightGlobals.ActiveVessel, shared), SetActiveVessel));
     AddSuffix(new string[] { "FORCESETACTIVEVESSEL", "FORCEACTIVE" }, new OneArgsSuffix <VesselTarget>(ForceSetActiveVessel));
     AddSuffix("HOURSPERDAY", new Suffix <ScalarValue>(GetHoursPerDay));
     AddSuffix("DEBUGLOG", new OneArgsSuffix <StringValue>(DebugLog));
     AddSuffix("GETCRAFT", new TwoArgsSuffix <CraftTemplate, StringValue, StringValue>(GetCraft));
     AddSuffix("LAUNCHCRAFT", new OneArgsSuffix <CraftTemplate>(LaunchShip));
     AddSuffix("LAUNCHCRAFTFROM", new TwoArgsSuffix <CraftTemplate, StringValue>(LaunchShip));
     AddSuffix("CRAFTLIST", new Suffix <ListValue>(CraftTemplate.GetAllTemplates));
     AddSuffix("SWITCHVESSELWATCHERS", new NoArgsSuffix <UniqueSetValue <UserDelegate> >(() => shared.DispatchManager.CurrentDispatcher.GetSwitchVesselNotifyees()));
     AddSuffix("TIMEWARP", new Suffix <TimeWarpValue>(() => TimeWarpValue.Instance));
 }
예제 #2
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        public override OrbitableVelocity GetVelocitiesAtUT(TimeSpan timeStamp)
        {
            CelestialBody parent = Body.KOSExtensionGetParentBody();

            if (parent == null) // only if Body is Sun and therefore has no parent, then do more complex work instead because KSP didn't provide a way itself
            {
                Vector3d      futureOrbitalVel;
                CelestialBody soiBody = Shared.Vessel.mainBody;
                if (soiBody.orbit != null)
                {
                    futureOrbitalVel = soiBody.orbit.GetFrameVelAtUT(timeStamp.ToUnixStyleTime());
                }
                else
                {
                    futureOrbitalVel = -1 * VesselTarget.CreateOrGetExisting(Shared.Vessel, Shared).GetVelocitiesAtUT(timeStamp).Orbital.ToVector3D();
                }
                Vector swappedVel = new Vector(futureOrbitalVel.x, futureOrbitalVel.z, futureOrbitalVel.y); // swap Y and Z because KSP API is weird.
                // Also invert directions because the above gives vel of my body rel to sun, and I want vel of sun rel to my body:
                return(new OrbitableVelocity(-swappedVel, -swappedVel));
            }

            var orbVel = new Vector(Orbit.getOrbitalVelocityAtUT(timeStamp.ToUnixStyleTime()));

            orbVel = new Vector(orbVel.X, orbVel.Z, orbVel.Y); // swap Y and Z because KSP API is weird.

            var surfVel = new Vector(Body.orbit.GetVel() - parent.getRFrmVel(Body.position));

            return(new OrbitableVelocity(orbVel, surfVel));
        }
예제 #3
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        /// <summary>
        /// Factory method you should use instead of the constructor for this class.
        /// This will construct a new instance if and only if there isn't already
        /// an instance made for this particular kOSProcessor, for the given vessel
        /// (Uniqueness determinied by the vessel's GUID).
        /// If an instance already exists it will return a reference to that instead of making
        /// a new one.
        /// The reason this enforcement is needed is because VesselTarget has callback hooks
        /// that prevent orphaning and garbage collection.  (The delegate inserted
        /// into KSP's GameEvents counts as a reference to the VesselTarget.)
        /// Using this factory method instead of a constructor prevents having thousands of stale
        /// instances of VesselTarget, which was the cause of Github issue #1980.
        /// </summary>
        /// <returns>The or get.</returns>
        /// <param name="Target">Target.</param>
        /// <param name="Shared">Shared.</param>
        public static VesselTarget CreateOrGetExisting(Vessel target, SharedObjects shared)
        {
            if (instanceCache == null)
            {
                instanceCache = new Dictionary <InstanceKey, WeakReference>();
            }

            InstanceKey key = new InstanceKey {
                ProcessorId = shared.Processor.KOSCoreId, VesselId = target.id
            };

            if (instanceCache.ContainsKey(key))
            {
                WeakReference weakRef = instanceCache[key];
                if (weakRef.IsAlive)
                {
                    return((VesselTarget)weakRef.Target);
                }
                else
                {
                    instanceCache.Remove(key);
                }
            }
            // If it either wasn't in the cache, or it was but the GC destroyed it by now, make a new one:
            VesselTarget newlyConstructed = new VesselTarget(target, shared);

            instanceCache.Add(key, new WeakReference(newlyConstructed));
            return(newlyConstructed);
        }
예제 #4
0
파일: FlightStats.cs 프로젝트: CalebJ2/KOS
 public object VesselShortcutGetter(SharedObjects shared, string name)
 {
     ISuffixResult suffix = new VesselTarget(shared).GetSuffix(name);
     if (! suffix.HasValue)
         suffix.Invoke(shared.Cpu);
     return suffix.Value;
 }
예제 #5
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 public void ForceSetActiveVessel(VesselTarget vesselTarget)
 {
     Vessel vessel = vesselTarget.Vessel;
     if (!vessel.isActiveVessel)
     {
         FlightGlobals.ForceSetActiveVessel(vessel);
     }
 }
예제 #6
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 private void InitializeSuffixes()
 {
     AddSuffix("NAME", new SetSuffix <StringValue>(() => dockedVesselInfo.name, SetName));
     AddSuffix("UID", new Suffix <StringValue>(() => dockedVesselInfo.rootPartUId.ToString()));
     AddSuffix("VESSEL", new Suffix <VesselTarget>(() => VesselTarget.CreateOrGetExisting(parts[0].vessel, shared)));
     AddSuffix("PARTS", new Suffix <ListValue>(() => PartValueFactory.Construct(parts, shared)));
     AddSuffix("DOCKINGPORTS", new Suffix <ListValue>(() => DockingPortValue.PartsToList(parts, shared)));
     AddSuffix("RESOURCES", new Suffix <ListValue>(GetResourceManifest));
 }
예제 #7
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        public void ForceSetActiveVessel(VesselTarget vesselTarget)
        {
            Vessel vessel = vesselTarget.Vessel;

            if (!vessel.isActiveVessel)
            {
                FlightGlobals.ForceSetActiveVessel(vessel);
            }
        }
예제 #8
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파일: Addon.cs 프로젝트: KSP-KOS/KOS
        private static BooleanValue RTHasKSCConnection(VesselTarget tgtVessel)
        {
            bool result = false;

            if (RemoteTechHook.IsAvailable(tgtVessel.Vessel.id))
            {
                result = RemoteTechHook.Instance.HasConnectionToKSC(tgtVessel.Vessel.id);
            }

            return result;
        }
예제 #9
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파일: Addon.cs 프로젝트: KSP-KOS/KOS
        private static ScalarValue RTGetKSCDelay(VesselTarget tgtVessel)
        {
            double waitTotal = 0;

            if (RemoteTechHook.IsAvailable(tgtVessel.Vessel.id) && tgtVessel.Vessel.GetVesselCrew().Count == 0)
            {
                waitTotal = RemoteTechHook.Instance.GetSignalDelayToKSC(tgtVessel.Vessel.id);
            }

            return waitTotal;
        }
예제 #10
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파일: Addon.cs 프로젝트: Whitecaribou/KOS
        private static bool RTHasConnection(VesselTarget tgtVessel)
        {
            bool result = false;

            if (RemoteTechHook.IsAvailable(tgtVessel.Vessel.id))
            {
                result = RemoteTechHook.Instance.HasAnyConnection(tgtVessel.Vessel.id);
            }

            return result;
        }
예제 #11
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파일: Addon.cs 프로젝트: Whitecaribou/KOS
        private static bool RTHasLocalControl(VesselTarget tgtVessel)
        {
            bool result = false;

            if (RemoteTechHook.IsAvailable(tgtVessel.Vessel.id))
            {
                result = RemoteTechHook.Instance.HasLocalControl(tgtVessel.Vessel.id);
            }

            return result;
        }
예제 #12
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 public Hooks(VesselTarget target) : base(target)
 {
     GameEvents.onVesselDestroy.Add(OnVesselDestroy);
     GameEvents.onVesselPartCountChanged.Add(OnVesselPartCountChanged);
     GameEvents.onStageActivate.Add(OnStageActive);
     GameEvents.onPartPriorityChanged.Add(OnPartPriorityChanged);
     GameEvents.onDockingComplete.Add(OnDockingComplete);
     GameEvents.onPartDeCouple.Add(OnPartDecouple);
     GameEvents.StageManager.OnGUIStageAdded.Add(OnStageAdded);
     GameEvents.StageManager.OnGUIStageRemoved.Add(OnStageRemoved);
     GameEvents.StageManager.OnGUIStageSequenceModified.Add(OnStageModified);
     hooked = true;
 }
예제 #13
0
파일: Message.cs 프로젝트: KSP-KOS/KOS
 public static Message Create(object content, double sentAt, double receivedAt, VesselTarget sender, string processor)
 {
     if (content is SerializableStructure)
     {
         return new Message(new SafeSerializationMgr(null).Dump(content as SerializableStructure), sentAt, receivedAt, sender);
     }
     else if (content is PrimitiveStructure)
     {
         return new Message(content as PrimitiveStructure, sentAt, receivedAt, sender);
     }
     else
     {
         throw new KOSCommunicationException("Only serializable types and primitives can be sent in a message");
     }
 }
예제 #14
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        /// <summary>
        /// Factory method you should use instead of the constructor for this class.
        /// This will construct a new instance if and only if there isn't already
        /// an instance made for this particular kOSProcessor, for the given vessel
        /// (Uniqueness determinied by the vessel's GUID).
        /// If an instance already exists it will return a reference to that instead of making
        /// a new one.
        /// The reason this enforcement is needed is because VesselTarget has callback hooks
        /// that prevent orphaning and garbage collection.  (The delegate inserted
        /// into KSP's GameEvents counts as a reference to the VesselTarget.)
        /// Using this factory method instead of a constructor prevents having thousands of stale
        /// instances of VesselTarget, which was the cause of Github issue #1980.
        /// </summary>
        public static VesselTarget CreateOrGetExisting(Vessel target, SharedObjects shared)
        {
            var           key = new InstanceKey(shared.Processor, target);
            WeakReference wref;

            if (instanceCache == null)
            {
                instanceCache = new Dictionary <InstanceKey, WeakReference>();
            }
            else if (instanceCache.TryGetValue(key, out wref))
            {
                var it = wref.Target as VesselTarget;
                if (it?.disposed == false)
                {
                    return(it);
                }
                instanceCache.Remove(key);
            }
            // If it either wasn't in the cache, or it was but the GC destroyed it by now, make a new one:
            var newlyConstructed = new VesselTarget(target, shared);

            instanceCache.Add(key, new WeakReference(newlyConstructed));
            return(newlyConstructed);
        }
예제 #15
0
파일: Suffixed.cs 프로젝트: CalebJ2/KOS
 public override void Execute(SharedObjects shared)
 {
     string vesselName = PopValueAssert(shared).ToString();
     AssertArgBottomAndConsume(shared);
     var result = new VesselTarget(VesselUtils.GetVesselByName(vesselName, shared.Vessel), shared);
     ReturnValue = result;
 }
예제 #16
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        private kList GetTargetList(SharedObjects shared)
        {
            kList list = new kList();
            list.AddColumn("Vessel Name", 25, ColumnAlignment.Left);
            list.AddColumn("Distance", 12, ColumnAlignment.Right, "0.0");

            double commRange = VesselUtils.GetCommRange(shared.Vessel);

            foreach (Vessel vessel in FlightGlobals.Vessels)
            {
                if (vessel != shared.Vessel)
                {
                    var vT = new VesselTarget(vessel, shared.Vessel);
                    if (vT.IsInRange(commRange))
                    {
                        list.AddItem(vT.Vessel.vesselName, vT.GetDistance());
                    }
                }
            }

            return list;
        }
예제 #17
0
파일: Message.cs 프로젝트: KSP-KOS/KOS
 public Message(PrimitiveStructure content, double sentAt, double receivedAt, VesselTarget sender)
     : base(content, sentAt, receivedAt)
 {
     Vessel = sender.GetGuid().ToString();
 }
예제 #18
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 protected bool Equals(VesselTarget other)
 {
     return Vessel.Equals(other.Vessel);
 }
예제 #19
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        public override void Evaluate()
        {
            switch (RegexMatch.Groups[1].Value.ToUpper())
            {
                case "BODIES":
                    StdOut("");
                    StdOut("Name           Distance");
                    StdOut("-------------------------------------");
                    foreach (var body in FlightGlobals.fetch.bodies)
                    {
                        StdOut(body.bodyName.PadLeft(14) + " " +
                               Vector3d.Distance(body.position, Vessel.GetWorldPos3D()));
                    }
                    StdOut("");

                    break;

                case "TARGETS":
                    StdOut("");
                    StdOut("Vessel Name              Distance");
                    StdOut("-------------------------------------");

                    var commRange = VesselUtils.GetCommRange(Vessel);

                    foreach (var vessel in FlightGlobals.Vessels)
                    {
                        if (vessel == Vessel) continue;
                        var vT = new VesselTarget(vessel, this);
                        if (RemoteTechHook.Instance != null)
                        {
                            if (RemoteTechHook.Instance.GetSignalDelayToSatellite(Vessel.id, vessel.id) != Double.PositiveInfinity)
                            {
                                StdOut(vT.Vessel.vesselName.PadRight(24) + " " + vT.GetDistance().ToString("0.0").PadLeft(8));
                            }
                        }
                        else
                        {
                            if (vT.IsInRange(commRange))
                            {
                                StdOut(vT.Vessel.vesselName.PadRight(24) + " " + vT.GetDistance().ToString("0.0").PadLeft(8));
                            }
                        }
                    }

                    StdOut("");

                    break;

                case "RESOURCES":
                    StdOut("");
                    StdOut("Stage      Resource Name               Amount");
                    StdOut("------------------------------------------------");

                    foreach (var part in Vessel.Parts)
                    {
                        foreach (PartResource resource in part.Resources)
                        {
                            StdOut(part.inverseStage.ToString(CultureInfo.InvariantCulture) + " " +
                                   resource.resourceName.PadRight(20) + " " +
                                   resource.amount.ToString("0.00").PadLeft(8));
                        }
                    }
                    break;

                case "PARTS":
                    StdOut("------------------------------------------------");

                    foreach (var part in Vessel.Parts)
                    {
                        StdOut(part.ConstructID + " " + part.partInfo.name);
                    }

                    break;

                case "ENGINES":
                    StdOut("------------------------------------------------");

                    foreach (var part in VesselUtils.GetListOfActivatedEngines(Vessel))
                    {
                        foreach (PartModule module in part.Modules)
                        {
                            if (!(module is ModuleEngines)) continue;
                            var engineMod = (ModuleEngines) module;

                            StdOut(part.uid + "  " + part.inverseStage.ToString(CultureInfo.InvariantCulture) + " " +
                                   engineMod.moduleName);
                        }
                    }

                    break;

                case "SENSORS":
                    StdOut("");
                    StdOut("Part Name                             Sensor Type");
                    StdOut("------------------------------------------------");

                    foreach (var part in Vessel.Parts)
                    {
                        foreach (PartModule module in part.Modules)
                        {
                            var sensor = module as ModuleEnviroSensor;
                            if (sensor == null) continue;
                            if (part.partInfo.name.Length > 37)
                                StdOut(part.partInfo.title.PadRight(34) + "... " + sensor.sensorType);
                            else
                                StdOut(part.partInfo.title.PadRight(37) + " " + sensor.sensorType);
                        }
                    }

                    break;
            }

            State = ExecutionState.DONE;
        }
예제 #20
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파일: Suffixed.cs 프로젝트: EbbiDos/KOS
 public override void Execute(SharedObjects shared)
 {
     string vesselName = shared.Cpu.PopValue().ToString();
     var result = new VesselTarget(VesselUtils.GetVesselByName(vesselName, shared.Vessel), shared);
     shared.Cpu.PushStack(result);
 }
예제 #21
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 protected bool Equals(VesselTarget other)
 {
     return(Vessel.Equals(other.Vessel));
 }
예제 #22
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파일: PrintList.cs 프로젝트: CalebJ2/KOS
        private kList GetTargetList(SharedObjects shared)
        {
            var list = new kList();
            list.AddColumn("Vessel Name", 25, ColumnAlignment.Left);
            list.AddColumn("Distance", 12, ColumnAlignment.Right, "0.0");

            foreach (Vessel vessel in FlightGlobals.Vessels)
            {
                if (vessel == shared.Vessel) continue;

                var vT = new VesselTarget(vessel, shared);
                list.AddItem(vT.Vessel.vesselName, vT.GetDistance());
            }

            return list;
        }