writeInt() 공개 메소드

public writeInt ( int arg0 ) : void
arg0 int
리턴 void
예제 #1
0
파일: Packet54.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(xLocation);
     dataoutputstream.writeShort(yLocation);
     dataoutputstream.writeInt(zLocation);
     dataoutputstream.write(instrumentType);
     dataoutputstream.write(pitch);
 }
예제 #2
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     dataoutputstream.writeByte(type);
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.writeInt(yPosition);
     dataoutputstream.writeInt(zPosition);
 }
예제 #3
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(field_22041_a);
     dataoutputstream.writeByte(field_22042_e);
     dataoutputstream.writeInt(field_22040_b);
     dataoutputstream.writeByte(field_22044_c);
     dataoutputstream.writeInt(field_22043_d);
 }
예제 #4
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.write(yPosition);
     dataoutputstream.writeInt(zPosition);
     dataoutputstream.write(type);
     dataoutputstream.write(metadata);
 }
예제 #5
0
파일: Packet130.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.writeShort(yPosition);
     dataoutputstream.writeInt(zPosition);
     for (int i = 0; i < 4; i++)
     {
         dataoutputstream.writeUTF(signLines[i]);
     }
 }
예제 #6
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     dataoutputstream.writeUTF(name);
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.writeInt(yPosition);
     dataoutputstream.writeInt(zPosition);
     dataoutputstream.writeByte(rotation);
     dataoutputstream.writeByte(pitch);
     dataoutputstream.writeShort(currentItem);
 }
예제 #7
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     dataoutputstream.writeByte(type);
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.writeInt(yPosition);
     dataoutputstream.writeInt(zPosition);
     dataoutputstream.writeByte(yaw);
     dataoutputstream.writeByte(pitch);
     metaData.writeWatchableObjects(dataoutputstream);
 }
예제 #8
0
        public override void writePacketData(DataOutputStream dataoutputstream)
        {
            dataoutputstream.writeInt(xPosition);
            dataoutputstream.writeInt(zPosition);
            dataoutputstream.writeShort((short) size);
            for (int i = 0; i < size; i++)
            {
                dataoutputstream.writeShort(coordinateArray[i]);
            }

            dataoutputstream.write(typeArray);
            dataoutputstream.write(metadataArray);
        }
예제 #9
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     dataoutputstream.writeShort(itemID);
     dataoutputstream.writeByte(count);
     dataoutputstream.writeShort(itemDamage);
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.writeInt(yPosition);
     dataoutputstream.writeInt(zPosition);
     dataoutputstream.writeByte(rotation);
     dataoutputstream.writeByte(pitch);
     dataoutputstream.writeByte(roll);
 }
예제 #10
0
파일: Packet28.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     dataoutputstream.writeShort(motionX);
     dataoutputstream.writeShort(motionY);
     dataoutputstream.writeShort(motionZ);
 }
예제 #11
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(protocolVersion);
     dataoutputstream.writeUTF(username);
     dataoutputstream.writeUTF(password);
     dataoutputstream.writeLong(mapSeed);
     dataoutputstream.writeByte(dimension);
 }
예제 #12
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.write(yPosition);
     dataoutputstream.writeInt(zPosition);
     dataoutputstream.write(direction);
     if (itemStack == null)
     {
         dataoutputstream.writeShort(-1);
     }
     else
     {
         dataoutputstream.writeShort(itemStack.itemID);
         dataoutputstream.writeByte(itemStack.stackSize);
         dataoutputstream.writeShort(itemStack.getItemDamage());
     }
 }
예제 #13
0
파일: Packet60.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeDouble(explosionX);
     dataoutputstream.writeDouble(explosionY);
     dataoutputstream.writeDouble(explosionZ);
     dataoutputstream.writeFloat(explosionSize);
     dataoutputstream.writeInt(destroyedBlockPositions.size());
     var i = (int) explosionX;
     var j = (int) explosionY;
     var k = (int) explosionZ;
     int j1;
     for (Iterator iterator = destroyedBlockPositions.iterator();
          iterator.hasNext();
          dataoutputstream.writeByte(j1))
     {
         var chunkposition = (ChunkPosition) iterator.next();
         int l = chunkposition.x - i;
         int i1 = chunkposition.y - j;
         j1 = chunkposition.z - k;
         dataoutputstream.writeByte(l);
         dataoutputstream.writeByte(i1);
     }
 }
예제 #14
0
파일: Packet40.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     DataWatcher.writeObjectsInListToStream(field_21018_b, dataoutputstream);
 }
예제 #15
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(xPosition);
     dataoutputstream.writeInt(yPosition);
     dataoutputstream.write(mode ? 1 : 0);
 }
예제 #16
0
파일: Packet7.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(playerEntityId);
     dataoutputstream.writeInt(targetEntity);
     dataoutputstream.writeByte(isLeftClick);
 }
예제 #17
0
파일: Packet38.cs 프로젝트: riverar/Crafty
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(entityId);
     dataoutputstream.writeByte(entityStatus);
 }
예제 #18
0
        private static void writeWatchableObject(DataOutputStream dataoutputstream, WatchableObject watchableobject)
        {
            int i = (watchableobject.getObjectType() << 5 | watchableobject.getDataValueId() & 0x1f) & 0xff;
            dataoutputstream.writeByte(i);
            switch (watchableobject.getObjectType())
            {
                case 0: // '\0'
                    try
                    {
                        dataoutputstream.writeByte(((Byte) watchableobject.getObject()).byteValue());
                    }
                    catch
                    {
                        dataoutputstream.writeByte((sbyte) (watchableobject.getObject()));
                    }
                    break;

                case 1: // '\001'
                    dataoutputstream.writeShort(((Short) watchableobject.getObject()).shortValue());
                    break;

                case 2: // '\002'
                    dataoutputstream.writeInt(((Integer) watchableobject.getObject()).intValue());
                    break;

                case 3: // '\003'
                    dataoutputstream.writeFloat(((Float) watchableobject.getObject()).floatValue());
                    break;

                case 4: // '\004'
                    dataoutputstream.writeUTF((string) watchableobject.getObject());
                    break;

                case 5: // '\005'
                    var itemstack = (ItemStack) watchableobject.getObject();
                    dataoutputstream.writeShort(itemstack.getItem().shiftedIndex);
                    dataoutputstream.writeByte(itemstack.stackSize);
                    dataoutputstream.writeShort(itemstack.getItemDamage());
                    // fall through (cant.. c# ...)
                    var chunkcoordinates2 = (ChunkCoordinates) watchableobject.getObject();
                    dataoutputstream.writeInt(chunkcoordinates2.posX);
                    dataoutputstream.writeInt(chunkcoordinates2.posY);
                    dataoutputstream.writeInt(chunkcoordinates2.posZ);

                    break;
                case 6: // '\006'
                    var chunkcoordinates = (ChunkCoordinates) watchableobject.getObject();
                    dataoutputstream.writeInt(chunkcoordinates.posX);
                    dataoutputstream.writeInt(chunkcoordinates.posY);
                    dataoutputstream.writeInt(chunkcoordinates.posZ);
                    break;
            }
        }
예제 #19
0
 public override void writePacketData(DataOutputStream dataoutputstream)
 {
     dataoutputstream.writeInt(collectedEntityId);
     dataoutputstream.writeInt(collectorEntityId);
 }