예제 #1
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		/// <summary>
		/// Displays the popup menu at the position x,y in the coordinate
		/// space of the component invoker.
		/// </summary>
		public void show(Component @invoker, int @x, int @y)
		{
		}
예제 #2
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		/// <summary>
		/// Returns the index of the specified component.
		/// </summary>
		public int getComponentIndex(Component @c)
		{
			return default(int);
		}
예제 #3
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		/// <summary>
		/// Sets the invoker of this popup menu -- the component in which
		/// the popup menu menu is to be displayed.
		/// </summary>
		public void setInvoker(Component @invoker)
		{
		}
예제 #4
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 public virtual void addLayoutComponent(string name, Component comp)
 {
 }
예제 #5
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		/// <summary>
		/// Constructs a <code>MouseEvent</code> object with the
		/// specified source component,
		/// type, modifiers, coordinates, and click count.
		/// </summary>
		public MouseEvent(Component @source, int @id, long @when, int @modifiers, int @x, int @y, int @clickCount, bool @popupTrigger, int @button)
		{
		}
예제 #6
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		/// <summary>
		/// Removes the specified component from this container.
		/// </summary>
		public void remove(Component @comp)
		{
		}
예제 #7
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		/// <summary>
		/// Adds the specified component to this container.
		/// </summary>
		public Component add(string @name, Component @comp)
		{
			return default(Component);
		}
예제 #8
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		/// <summary>
		/// Moves the component to the bottom of the components in its current layer
		/// (position -1).
		/// </summary>
		public void moveToBack(Component @c)
		{
		}
예제 #9
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		/// <summary>
		/// Moves the component to the top of the components in its current layer
		/// (position 0).
		/// </summary>
		public void moveToFront(Component @c)
		{
		}
예제 #10
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		/// <summary>
		/// Creates a <code>Popup</code> for the Component <code>owner</code>
		/// containing the Component <code>contents</code>.
		/// </summary>
		public Popup(Component @owner, Component @contents, int @x, int @y)
		{
		}
예제 #11
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		/// <summary>
		/// Get the relative position of the component within its layer.
		/// </summary>
		public int getPosition(Component @c)
		{
			return default(int);
		}
예제 #12
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		/// <summary>
		/// Convert a point from a screen coordinates to a component's
		/// coordinate system
		/// </summary>
		static public void convertPointFromScreen(Point @p, Component @c)
		{
		}
예제 #13
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		/// <summary>
		/// Convert a <code>aPoint</code> in <code>source</code> coordinate system to
		/// <code>destination</code> coordinate system.
		/// </summary>
		public Point convertPoint(Component @source, Point @aPoint, Component @destination)
		{
			return default(Point);
		}
예제 #14
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		/// <summary>
		/// Returns a MouseEvent similar to <code>sourceEvent</code> except that its x
		/// and y members have been converted to <code>destination</code>'s coordinate
		/// system.
		/// </summary>
		public MouseEvent convertMouseEvent(Component @source, MouseEvent @sourceEvent, Component @destination)
		{
			return default(MouseEvent);
		}
예제 #15
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 public Card(CardLayout outerInstance, String cardName, Component cardComponent)
 {
     this.OuterInstance = outerInstance;
     Name = cardName;
     Comp = cardComponent;
 }
예제 #16
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		/// <summary>
		/// Sets the layer attribute on the specified component,
		/// making it the bottommost component in that layer.
		/// </summary>
		public void setLayer(Component @c, int @layer)
		{
		}
예제 #17
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		/// <summary>
		/// Adds the specified component to the end of this container.
		/// </summary>
		public void add(Component @comp, object @constraints)
		{
		}
예제 #18
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		/// <summary>
		/// Sets the layer attribute for the specified component and
		/// also sets its position within that layer.
		/// </summary>
		public void setLayer(Component @c, int @layer, int @position)
		{
		}
예제 #19
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		/// <summary>
		/// Adds the specified component to this container with the specified
		/// constraints at the specified index.
		/// </summary>
		public void add(Component @comp, object @constraints, int @index)
		{
		}
예제 #20
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		/// <summary>
		/// Moves the component to <code>position</code> within its current layer,
		/// where 0 is the topmost position within the layer and -1 is the bottommost
		/// position.
		/// </summary>
		public void setPosition(Component @c, int @position)
		{
		}
예제 #21
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		/// <summary>
		/// Adds the specified component to this container at the specified
		/// index.
		/// </summary>
		protected void addImpl(Component @comp, object @constraints, int @index)
		{
		}
예제 #22
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		/// <summary>
		/// Returns the layer attribute for the specified Component.
		/// </summary>
		public int getLayer(Component @c)
		{
			return default(int);
		}
예제 #23
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 public virtual void removeLayoutComponent(Component comp)
 {
 }
예제 #24
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		/// <summary>
		/// Convenience method that returns the first JLayeredPane which
		/// contains the specified component.
		/// </summary>
		public JLayeredPane getLayeredPaneAbove(Component @c)
		{
			return default(JLayeredPane);
		}
예제 #25
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		/// <summary>
		/// Notifies the input context that a client component has been
		/// removed from its containment hierarchy, or that input method
		/// support has been disabled for the component.
		/// </summary>
		public void removeNotify(Component @client)
		{
		}
예제 #26
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		/// <summary>
		/// Appends the specified component to the end of this container.
		/// </summary>
		public Component add(Component @comp)
		{
			return default(Component);
		}
예제 #27
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		/// <summary>
		/// Inserts the specified component into the menu at a given
		/// position.
		/// </summary>
		public void insert(Component @component, int @index)
		{
		}
예제 #28
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		/// <summary>
		/// Checks if the component is contained in the component hierarchy of
		/// this container.
		/// </summary>
		public bool isAncestorOf(Component @c)
		{
			return default(bool);
		}
예제 #29
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		/// <summary>
		/// Sets the currently selected component,  This will result
		/// in a change to the selection model.
		/// </summary>
		public void setSelected(Component @sel)
		{
		}
예제 #30
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		/// <summary>
		/// Adds the specified component to this container at the given
		/// position.
		/// </summary>
		public Component add(Component @comp, int @index)
		{
			return default(Component);
		}
예제 #31
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		/// <summary>
		/// Constructs an <code>HierarchyEvent</code> object to identify
		/// a change in the <code>Component</code> hierarchy.
		/// </summary>
		public HierarchyEvent(Component @source, int @id, Component @changed, Container @changedParent, long @changeFlags)
		{
		}
 /// <summary>
 /// Returns the Component that should receive the focus before aComponent.
 /// </summary>
 public Component getComponentBefore(Container @focusCycleRoot, Component @aComponent)
 {
     return(default(Component));
 }