private void button4_Click(object sender, EventArgs e) { errorValidation.Visible = false; errorValidation1.Visible = false; errorValidation.Text = ""; errorValidation1.Text = ""; string username = textBox1.Text; string password = textBox2.Text; if (passwordValidation(password) == "" && usernameValidation(username) == "") { id = xml.Register(username, password); this.Visible = false; LaunchForm form = new LaunchForm(id); form.ShowDialog(); this.Close(); } else { errorValidation.Text = usernameValidation(username); errorValidation1.Text = passwordValidation(password); errorValidation.Visible = true; errorValidation1.Visible = true; } }
private void button3_Click(object sender, EventArgs e) { errorValidation.Visible = false; errorValidation1.Visible = false; errorValidation.Text = ""; errorValidation1.Text = ""; string username = textBox1.Text; string password = textBox2.Text; if (passwordValidation(password) == "" && usernameValidation(username) == "") { id = xml.Login(username, password); if (id != 0) { this.Visible = false; LaunchForm form = new LaunchForm(id); form.ShowDialog(); this.Close(); } else { errorValidation.Text = "Неправильний логін або пароль"; errorValidation1.Text = "Неправильний логін або пароль"; errorValidation.Visible = true; errorValidation1.Visible = true; } } else { errorValidation.Text = usernameValidation(username); errorValidation1.Text = passwordValidation(password); errorValidation.Visible = true; errorValidation1.Visible = true; } }
private void GameOver() { characterState = null; PictureBox sprite = new PictureBox(); sprite.Image = Image.FromFile(pathForCharacterGoBack); sprite.SizeMode = PictureBoxSizeMode.StretchImage; sprite.Location = new Point(300, 300); sprite.Size = new Size(sizeOfSides, sizeOfSides); characterState = new HeroMemento(300, 100, 0, sprite); character.RestoreState(characterState); characterState = character.SaveState(); level = 1; score = 0; timer.Stop(); enemyTimer.Stop(); GameOverForm f = new GameOverForm(); f.ShowDialog(); if (Data.redirect) { this.Visible = false; LaunchForm form = new LaunchForm(currentUserId); form.ShowDialog(); this.Close(); } else { GenerateWorld(false); } }