/// <summary> /// Send multiple events data to Atom server. /// </summary> /// <param name="stream"> /// <see cref="string"/> for name of stream /// </param> /// <param name="data"> /// <see cref="string"/> for request data /// </param> /// <param name="method"> /// <see cref="HttpMethod"/> for type of request /// </param> /// <param name="callback"> /// <see cref="string"/> for reponse data /// </param> /// <param name="parrentGameObject"> /// <see cref="GameObject"/> for callback calling /// </param> public void PutEvents(string stream, List <string> data, string callback = null, GameObject parentGameObject = null) { string json = IronSourceAtomUtils.ListToJson(data); PutEvents(stream, json, callback, parentGameObject); }
/// <summary> /// Send multiple events data to Atom server. /// </summary> /// <param name="stream"> /// <see cref="string"/> for name of stream /// </param> /// <param name="data"> /// <see cref="string"/> for request data /// </param> /// <param name="method"> /// <see cref="HttpMethod"/> for type of request /// </param> /// <param name="callback"> /// <see cref="Action<Response>"/> for reponse data /// </param> public void PutEvents(string stream, List <string> data, Action <Response> callback = null) { string json = IronSourceAtomUtils.ListToJson(data); PutEvents(stream, json, callback); }
/// <summary> /// Gets the string data. /// </summary> /// <returns> /// The string data. /// </returns> public string GetStringData() { return(IronSourceAtomUtils.ListToJson(bulkData_)); }