static void Main(string[] args) { Console.WriteLine("My Animals"); Console.WriteLine("-------------"); Dog myDog = new Dog("Staffy", "Mark"); myDog.Name = " Wednesday"; Console.WriteLine("Name: " + myDog.Name); myDog.OwnerName = " Mark"; Console.WriteLine("Owner:" + myDog.OwnerName); myDog.Breed = " Dog - Staffy"; Console.WriteLine("Breed:" + myDog.Breed); myDog.Talk(); myDog.Move(); Console.WriteLine(); Cat myCat = new Cat("Max", "Tabby"); myCat.Name = " Max"; Console.WriteLine("Name:" + myCat.Name); myCat.OwnerName = " Mark"; Console.WriteLine("Owner:" + myCat.OwnerName); myCat.Breed = " Cat - Tabby"; Console.WriteLine("Breed:" + myCat.Breed); myCat.Talk(); myCat.Move(); Console.WriteLine(); Bear myBear = new Bear("Cayde", "Mark", "Grizzly", "Brown"); myBear.Name = " Cayde"; Console.WriteLine("Name: " + myBear.Name); myBear.OwnerName = " Mark"; Console.WriteLine("Owner:" + myBear.OwnerName); myBear.Breed = " Bear - Grizzly"; Console.WriteLine("Breed:" + myBear.Breed); myBear.Color = " Brown"; Console.WriteLine("Color:" + myBear.Color); myBear.Talk(); myBear.Move(); Console.ReadLine(); }
static void Main(string[] args) { Mammal m1 = new Mammal(); Mammal m2 = new Mammal(7, "Herbivore"); Console.WriteLine(m1.diet); Console.WriteLine(m2.diet); m1.MakeNoise(); m2.MakeNoise(); Bear b1 = new Bear(); Console.WriteLine(b1.legs); Bear b2 = new Bear(4, "Honey Diet", "Yellow", "100 Acre Woods", true, 2); Console.WriteLine(b2.habitat); b2.MakeNoise2("TIGERRRRRR"); b2.printStats(); //YES Mammal b3 = new Bear(); //NO //Bear m3 = new Mammal(); b3.MakeNoise(); }