public Core.Piece BuildPiece(ilf.pgn.Data.Piece piece) { if (piece == null) { return(null); } var color = piece.Color == Color.White ? PieceColor.White : PieceColor.Black; switch (piece.PieceType) { case ilf.pgn.Data.PieceType.King: return(new King(color)); case ilf.pgn.Data.PieceType.Queen: return(new Queen(color)); case ilf.pgn.Data.PieceType.Rook: return(new Rook(color)); case ilf.pgn.Data.PieceType.Bishop: return(new Bishop(color)); case ilf.pgn.Data.PieceType.Knight: return(new Knight(color)); case ilf.pgn.Data.PieceType.Pawn: return(new Pawn(color)); } return(null); }
private string PieceToString(Piece p) { if (p == null) return " "; var str=""; switch (p.PieceType) { case PieceType.Pawn: str = " p "; break; case PieceType.Knight: str = " n "; break; case PieceType.Bishop: str = " b "; break; case PieceType.Rook: str = " r "; break; case PieceType.Queen: str = " q "; break; case PieceType.King: str = " k "; break; } if (p.Color == Color.White) return str.ToUpper(); return str; }