public void SetModified(string name) { idCvar intern = FindInternal(name); if (intern != null) { intern.Flags |= CvarFlags.Modified; } }
public void Update(idCvar var) { // if this is a statically declared variable if ((var.Flags & CvarFlags.Static) == CvarFlags.Static) { if ((_flags & CvarFlags.Static) == CvarFlags.Static) { // the code has more than one static declaration of the same variable, make sure they have the same properties if (_resetString.ToLower() == var.ToString().ToLower()) { idConsole.Warning("cvar '{0}' declared multiple times with different initial value", _nameString); } if ((_flags & (CvarFlags.Bool | CvarFlags.Integer | CvarFlags.Float)) == 0) { idConsole.Warning("cvar '{0}' declared multiple times with different type", _nameString); } if ((_valueMin != var.MinValue) || (_valueMax != var.MaxValue)) { idConsole.Warning("cvar '{0}' declared multiple times with different minimum/maximum", _nameString); } } // the code is now specifying a variable that the user already set a value for, take the new value as the reset value _resetString = var.ToString(); _descriptionString = var.Description; _description = var.Description; _valueMin = var.MinValue; _valueMax = var.MaxValue; _valueStrings = var.ValueStrings; _valueCompletion = var.ValueCompletion; UpdateValue(); idE.CvarSystem.ModifiedFlags = var.Flags; } _flags |= var.Flags; UpdateCheat(); // only allow one non-empty reset string without a warning if (_resetString == string.Empty) { _resetString = var.ToString(); } else if (var.ToString().ToLower() == _resetString.ToLower()) { idConsole.Warning("cvar \"{0}\" given initial values: \"{1}\" and \"{2}\"", _nameString, _resetString, var.ToString()); } }
public void Register(idCvar var) { var.Internal = var; idInternalCvar intern = FindInternal(var.Name, true); if (intern != null) { intern.Update(var); } else { intern = new idInternalCvar(var); _cvarList.Add(intern.Name, intern); } var.Internal = intern; }
private void Init(string name, string value, string description, float valueMin, float valueMax, string[] valueStrings, CvarFlags flags, ArgCompletion valueCompletion) { _name = name; _value = value; _flags = flags | CvarFlags.Static; _description = description; _valueMin = valueMin; _valueMax = valueMax; _valueStrings = valueStrings; _valueCompletion = valueCompletion; _intValue = 0; _floatValue = 0.0f; _internal = this; idE.CvarSystem.Register(this); //idCvarSystem.StaticList.Add(this); }
public idInternalCvar(idCvar var) { _name = var.Name; _nameString = var.Name; _value = var.ToString(); _valueString = var.ToString(); _resetString = var.ToString(); _description = var.Description; _descriptionString = var.Description; _flags = var.Flags | CvarFlags.Modified; _valueMin = var.MinValue; _valueMax = var.MaxValue; _valueStrings = var.ValueStrings; _valueCompletion = var.ValueCompletion; UpdateValue(); UpdateCheat(); _internal = this; }
public void Update(idCvar var) { // if this is a statically declared variable if((var.Flags & CvarFlags.Static) == CvarFlags.Static) { if((_flags & CvarFlags.Static) == CvarFlags.Static) { // the code has more than one static declaration of the same variable, make sure they have the same properties if(_resetString.ToLower() == var.ToString().ToLower()) { idConsole.Warning("cvar '{0}' declared multiple times with different initial value", _nameString); } if((_flags & (CvarFlags.Bool | CvarFlags.Integer | CvarFlags.Float)) == 0) { idConsole.Warning("cvar '{0}' declared multiple times with different type", _nameString); } if((_valueMin != var.MinValue) || (_valueMax != var.MaxValue)) { idConsole.Warning("cvar '{0}' declared multiple times with different minimum/maximum", _nameString); } } // the code is now specifying a variable that the user already set a value for, take the new value as the reset value _resetString = var.ToString(); _descriptionString = var.Description; _description = var.Description; _valueMin = var.MinValue; _valueMax = var.MaxValue; _valueStrings = var.ValueStrings; _valueCompletion = var.ValueCompletion; UpdateValue(); idE.CvarSystem.ModifiedFlags = var.Flags; } _flags |= var.Flags; UpdateCheat(); // only allow one non-empty reset string without a warning if(_resetString == string.Empty) { _resetString = var.ToString(); } else if(var.ToString().ToLower() == _resetString.ToLower()) { idConsole.Warning("cvar \"{0}\" given initial values: \"{1}\" and \"{2}\"", _nameString, _resetString, var.ToString()); } }
public void Register(idCvar var) { var.Internal = var; idInternalCvar intern = FindInternal(var.Name, true); if(intern != null) { intern.Update(var); } else { intern = new idInternalCvar(var); _cvarList.Add(intern.Name, intern); } var.Internal = intern; }