public static idMapBrush ParseQ3(idLexer lexer, Vector3 origin) { int rotate; int[] shift = new int[2]; float[] scale = new float[2]; Vector3[] planePoints = new Vector3[3]; List<idMapBrushSide> sides = new List<idMapBrushSide>(); idMapBrushSide side; idToken token; do { if(lexer.CheckTokenString("}") == true) { break; } side = new idMapBrushSide(); sides.Add(side); // read the three point plane definition float[] tmp = lexer.Parse1DMatrix(3); float[] tmp2 = lexer.Parse1DMatrix(3); float[] tmp3 = lexer.Parse1DMatrix(3); if((tmp == null) || (tmp2 == null) || (tmp3 == null)) { lexer.Error("idMapBrush::ParseQ3: unable to read brush side plane definition"); return null; } planePoints[0] = new Vector3(tmp[0], tmp[1], tmp[2]) - origin; planePoints[1] = new Vector3(tmp2[0], tmp2[1], tmp2[2]) - origin; planePoints[2] = new Vector3(tmp3[0], tmp3[1], tmp3[2]) - origin; side.Plane.FromPoints(planePoints[0], planePoints[1], planePoints[2]); // read the material token = lexer.ReadTokenOnLine(); if(token == null) { lexer.Error("idMapBrush::ParseQ3: unable to read brush side material"); return null; } // we have an implicit 'textures/' in the old format side.Material = "textures/" + token.ToString(); // read the texture shift, rotate and scale shift[0] = lexer.ParseInt(); shift[1] = lexer.ParseInt(); rotate = lexer.ParseInt(); scale[0] = lexer.ParseFloat(); scale[1] = lexer.ParseFloat(); side.TextureMatrix[0] = new Vector3(0.03125f, 0.0f, 0.0f); side.TextureMatrix[1] = new Vector3(0.0f, 0.03125f, 0.0f); side.Origin = origin; // Q2 allowed override of default flags and values, but we don't any more if(lexer.ReadTokenOnLine() != null) { if(lexer.ReadTokenOnLine() != null) { if(lexer.ReadTokenOnLine() != null) { } } } } while(true); idMapBrush brush = new idMapBrush(); for(int i = 0; i < sides.Count; i++) { brush.AddSide(sides[i]); } brush.Dict = new idDict(); return brush; }
public static idMapBrush ParseQ3(idLexer lexer, Vector3 origin) { int rotate; int[] shift = new int[2]; float[] scale = new float[2]; Vector3[] planePoints = new Vector3[3]; List <idMapBrushSide> sides = new List <idMapBrushSide>(); idMapBrushSide side; idToken token; do { if (lexer.CheckTokenString("}") == true) { break; } side = new idMapBrushSide(); sides.Add(side); // read the three point plane definition float[] tmp = lexer.Parse1DMatrix(3); float[] tmp2 = lexer.Parse1DMatrix(3); float[] tmp3 = lexer.Parse1DMatrix(3); if ((tmp == null) || (tmp2 == null) || (tmp3 == null)) { lexer.Error("idMapBrush::ParseQ3: unable to read brush side plane definition"); return(null); } planePoints[0] = new Vector3(tmp[0], tmp[1], tmp[2]) - origin; planePoints[1] = new Vector3(tmp2[0], tmp2[1], tmp2[2]) - origin; planePoints[2] = new Vector3(tmp3[0], tmp3[1], tmp3[2]) - origin; side.Plane.FromPoints(planePoints[0], planePoints[1], planePoints[2]); // read the material token = lexer.ReadTokenOnLine(); if (token == null) { lexer.Error("idMapBrush::ParseQ3: unable to read brush side material"); return(null); } // we have an implicit 'textures/' in the old format side.Material = "textures/" + token.ToString(); // read the texture shift, rotate and scale shift[0] = lexer.ParseInt(); shift[1] = lexer.ParseInt(); rotate = lexer.ParseInt(); scale[0] = lexer.ParseFloat(); scale[1] = lexer.ParseFloat(); side.TextureMatrix[0] = new Vector3(0.03125f, 0.0f, 0.0f); side.TextureMatrix[1] = new Vector3(0.0f, 0.03125f, 0.0f); side.Origin = origin; // Q2 allowed override of default flags and values, but we don't any more if (lexer.ReadTokenOnLine() != null) { if (lexer.ReadTokenOnLine() != null) { if (lexer.ReadTokenOnLine() != null) { } } } }while(true); idMapBrush brush = new idMapBrush(); for (int i = 0; i < sides.Count; i++) { brush.AddSide(sides[i]); } brush.Dict = new idDict(); return(brush); }
public static idMapBrush Parse(idLexer lexer, Vector3 origin, bool newFormat = true, float version = idMapFile.CurrentMapVersion) { idToken token; idMapBrushSide side; List<idMapBrushSide> sides = new List<idMapBrushSide>(); idDict dict = new idDict(); Vector3[] planePoints = new Vector3[3]; if(lexer.ExpectTokenString("{") == false) { return null; } do { if((token = lexer.ReadToken()) == null) { lexer.Error("idMapBrush::Parse: unexpected EOF"); return null; } if(token.ToString() == "}") { break; } // here we may have to jump over brush epairs ( only used in editor ) do { // if token is a brace if(token.ToString() == "(") { break; } // the token should be a key string for a key/value pair if(token.Type != TokenType.String) { lexer.Error("idMapBrush::Parse: unexpected {0}, expected ( or epair key string", token.ToString()); return null; } string key = token.ToString(); if(((token = lexer.ReadTokenOnLine()) == null) || (token.Type != TokenType.String)) { lexer.Error("idMapBrush::Parse: expected epair value string not found"); return null; } dict.Set(key, token.ToString()); // try to read the next key if((token = lexer.ReadToken()) == null) { lexer.Error("idMapBrush::Parse: unexpected EOF"); return null; } } while(true); lexer.UnreadToken = token; side = new idMapBrushSide(); sides.Add(side); if(newFormat == true) { float[] tmp = lexer.Parse1DMatrix(4); if(tmp == null) { lexer.Error("idMapBrush::Parse: unable to read brush side plane definition"); return null; } else { side.Plane = new Plane(tmp[0], tmp[1], tmp[2], tmp[3]); } } else { // read the three point plane definition float[] tmp, tmp2, tmp3; if(((tmp = lexer.Parse1DMatrix(3)) == null) || ((tmp2 = lexer.Parse1DMatrix(3)) == null) || ((tmp3 = lexer.Parse1DMatrix(3)) == null)) { lexer.Error("idMapBrush::Parse: unable to read brush side plane definition"); return null; } planePoints[0] = new Vector3(tmp[0], tmp[1], tmp[2]) - origin; planePoints[1] = new Vector3(tmp2[0], tmp2[1], tmp2[2]) - origin; planePoints[2] = new Vector3(tmp3[0], tmp3[1], tmp3[2]) - origin; side.Plane.FromPoints(planePoints[0], planePoints[1], planePoints[2]); } // read the texture matrix // this is odd, because the texmat is 2D relative to default planar texture axis float[,] tmp5 = lexer.Parse2DMatrix(2, 3); if(tmp5 == null) { lexer.Error("idMapBrush::Parse: unable to read brush side texture matrix"); return null; } side.TextureMatrix[0] = new Vector3(tmp5[0, 0], tmp5[0, 1], tmp5[0, 2]); side.TextureMatrix[1] = new Vector3(tmp5[1, 0], tmp5[1, 1], tmp5[1, 2]); side.Origin = origin; // read the material if((token = lexer.ReadTokenOnLine()) == null) { lexer.Error("idMapBrush::Parse: unable to read brush side material"); return null; } // we had an implicit 'textures/' in the old format... if(version < 2.0f) { side.Material = "textures/" + token.ToString(); } else { side.Material = token.ToString(); } // Q2 allowed override of default flags and values, but we don't any more if(lexer.ReadTokenOnLine() != null) { if(lexer.ReadTokenOnLine() != null) { if(lexer.ReadTokenOnLine() != null) { } } } } while(true); if(lexer.ExpectTokenString("}") == false) { return null; } idMapBrush brush = new idMapBrush(); foreach(idMapBrushSide s in sides) { brush.AddSide(s); } brush.Dict = dict; return brush; }
public static idMapBrush Parse(idLexer lexer, Vector3 origin, bool newFormat = true, float version = idMapFile.CurrentMapVersion) { idToken token; idMapBrushSide side; List <idMapBrushSide> sides = new List <idMapBrushSide>(); idDict dict = new idDict(); Vector3[] planePoints = new Vector3[3]; if (lexer.ExpectTokenString("{") == false) { return(null); } do { if ((token = lexer.ReadToken()) == null) { lexer.Error("idMapBrush::Parse: unexpected EOF"); return(null); } if (token.ToString() == "}") { break; } // here we may have to jump over brush epairs ( only used in editor ) do { // if token is a brace if (token.ToString() == "(") { break; } // the token should be a key string for a key/value pair if (token.Type != TokenType.String) { lexer.Error("idMapBrush::Parse: unexpected {0}, expected ( or epair key string", token.ToString()); return(null); } string key = token.ToString(); if (((token = lexer.ReadTokenOnLine()) == null) || (token.Type != TokenType.String)) { lexer.Error("idMapBrush::Parse: expected epair value string not found"); return(null); } dict.Set(key, token.ToString()); // try to read the next key if ((token = lexer.ReadToken()) == null) { lexer.Error("idMapBrush::Parse: unexpected EOF"); return(null); } }while(true); lexer.UnreadToken = token; side = new idMapBrushSide(); sides.Add(side); if (newFormat == true) { float[] tmp = lexer.Parse1DMatrix(4); if (tmp == null) { lexer.Error("idMapBrush::Parse: unable to read brush side plane definition"); return(null); } else { side.Plane = new Plane(tmp[0], tmp[1], tmp[2], tmp[3]); } } else { // read the three point plane definition float[] tmp, tmp2, tmp3; if (((tmp = lexer.Parse1DMatrix(3)) == null) || ((tmp2 = lexer.Parse1DMatrix(3)) == null) || ((tmp3 = lexer.Parse1DMatrix(3)) == null)) { lexer.Error("idMapBrush::Parse: unable to read brush side plane definition"); return(null); } planePoints[0] = new Vector3(tmp[0], tmp[1], tmp[2]) - origin; planePoints[1] = new Vector3(tmp2[0], tmp2[1], tmp2[2]) - origin; planePoints[2] = new Vector3(tmp3[0], tmp3[1], tmp3[2]) - origin; side.Plane.FromPoints(planePoints[0], planePoints[1], planePoints[2]); } // read the texture matrix // this is odd, because the texmat is 2D relative to default planar texture axis float[,] tmp5 = lexer.Parse2DMatrix(2, 3); if (tmp5 == null) { lexer.Error("idMapBrush::Parse: unable to read brush side texture matrix"); return(null); } side.TextureMatrix[0] = new Vector3(tmp5[0, 0], tmp5[0, 1], tmp5[0, 2]); side.TextureMatrix[1] = new Vector3(tmp5[1, 0], tmp5[1, 1], tmp5[1, 2]); side.Origin = origin; // read the material if ((token = lexer.ReadTokenOnLine()) == null) { lexer.Error("idMapBrush::Parse: unable to read brush side material"); return(null); } // we had an implicit 'textures/' in the old format... if (version < 2.0f) { side.Material = "textures/" + token.ToString(); } else { side.Material = token.ToString(); } // Q2 allowed override of default flags and values, but we don't any more if (lexer.ReadTokenOnLine() != null) { if (lexer.ReadTokenOnLine() != null) { if (lexer.ReadTokenOnLine() != null) { } } } }while(true); if (lexer.ExpectTokenString("}") == false) { return(null); } idMapBrush brush = new idMapBrush(); foreach (idMapBrushSide s in sides) { brush.AddSide(s); } brush.Dict = dict; return(brush); }