예제 #1
0
        public idPhysics_Player()
            : base()
        {
            _current = new PlayerPhysicsState();
            _saved   = _current;

            _command     = new idUserCommand();
            _groundTrace = new TraceResult();
            _waterLevel  = WaterLevel.None;
        }
예제 #2
0
		public idPhysics_Player()
			: base()
		{
			_current = new PlayerPhysicsState();
			_saved = _current;

			_command = new idUserCommand();
			_groundTrace = new TraceResult();
			_waterLevel = WaterLevel.None;
		}