예제 #1
0
        // ----------------------------------------------------------------------
        /// Determines if the vsObject refers to an element of the given type.
        ///
        /// @param vsObj The object on which the search occurs.
        ///
        public static bool IsLocalType(iCS_EditorObject vsObj)
        {
            // First determine if the type is included inside the GameObject.
            var iStorage = vsObj.IStorage;
            var baseType = CodeGenerationUtility.GetBaseType(iStorage);

            if (vsObj.IsIncludedInType(baseType))
            {
                return(true);
            }
            var typeNode = vsObj.ParentTypeNode;

            if (typeNode == null)
            {
                return(false);
            }
            if (vsObj.Namespace == CodeGenerationUtility.GetNamespace(iStorage))
            {
                return(vsObj.TypeName == typeNode.CodeName);
            }
            return(false);
        }