Create() 공개 메소드

public Create ( IParticleLogic logic, float life ) : void
logic IParticleLogic
life float
리턴 void
예제 #1
0
        public Particle Emit(IParticleLogic logic, float life)
        {
            if (particle_pool.Count == 0)
            {
                return(null);
            }

            Particle particle = particle_pool.Dequeue();

            particle.in_pool = false;
            particle.Create(logic, life);

            return(particle);
        }