private static void SetMeshList(AnimationModelContent model, SerializableModel modelContent) { foreach (SerializableMesh meshContent in modelContent.meshList) { AnimationMesh mesh = CreateMesh(meshContent); model.AddMesh(mesh); } }
private static void SetSkeleton(AnimationModelContent model, SerializableModel modelContent) { AnimationSkeleton skeleton = CreateSkeleton(modelContent.skeleton); model.SetSkeleton(skeleton); }
private static void SetAnimationList(AnimationModelContent model, SerializableModel modelContent) { foreach (SerializableAnimation animationContent in modelContent.animationList) { Animation animation = CreateAnimation(animationContent); model.AddAnimation(animation); } }