private void PlayCard(PlayCardAction action) { var card = CurrentPlayer[action.CardNumber]; CurrentPlayer.RemoveAt(action.CardNumber); PutCard(card); CurrentPlayer.Add(NextCard()); }
private void PlayCard(PlayCardAction action) { var card = CurrentPlayer[action.CardNumber]; CurrentPlayer.RemoveAt(action.CardNumber); var risky = IsRisky(card); PutCard(card); if (risky) { WithRisk++; } CurrentPlayer.Add(NextCard()); }