public Machine() { Generators = new Machines.Generator[this.MaxGenerators]; Processors = new Machines.Processor[this.MaxProcessors]; Generators[0] = new Machines.Osc(); GeneratorTypes[0] = Generators[0].GetType().ToString(); Processors[0] = new Machines.Mixer(); ProcessorTypes[0] = Processors[0].GetType().ToString(); }
public void InitProcessors() { Processors = new Machines.Processor[1]; Processors[0] = new Machines.Mixer(); Processors[0].Initialize(); //Processors[0].InitInputs(); }