public bool GetBedState(Vector3Int position, out BedState bedState) { return(Beds.TryGetValue(position, out bedState));; }
public void Add(Vector3Int position, BedState bedState) { Beds.Add(position, bedState); }
public bool GetBedState(Vector3Int position, out BedState bedState) { return(Beds.TryGetValue(position, out bedState));; }
public void Add(Vector3Int position, BedState bedState) { Beds.Add(position, bedState); }