//Hàm lấy thông tin 5 ô Win hoặc Lose //Hàm xem lại trò chơi vừa đấu private void DrawDataBoard(int rw, int cl, bool record, bool type) { if (type == true) { if (currPlayer == Player.Human) { UserControl chess; chess = new ChessO_3(); chess.Height = length; chess.Width = length; chess.HorizontalAlignment = 0; chess.VerticalAlignment = 0; chess.Margin = new Thickness(cl * length, rw * length, 0, 0); grdBanCo.Children.Add(chess); } else if (currPlayer == Player.Com || currPlayer == Player.Onl) { UserControl chess; chess = new ChessX_3(); chess.Height = length; chess.Width = length; chess.HorizontalAlignment = 0; chess.VerticalAlignment = 0; chess.Margin = new Thickness(cl * length, rw * length, 0, 0); grdBanCo.Children.Add(chess); } } else { Image Chess1 = new Image(); if (currPlayer == Player.Human) { Chess1.Source = new BitmapImage(new Uri("pack://application:,,,/Icon/Chess/Chess_0_1.png")); Chess1.Width = Chess1.Height = length; Chess1.HorizontalAlignment = 0; Chess1.VerticalAlignment = 0; Chess1.Margin = new Thickness(cl * length, rw * length, 0, 0); Chess1.Opacity = 100; grdBanCo.Children.Add(Chess1); } else if (currPlayer == Player.Com || currPlayer == Player.Onl) { Image Chess2 = new Image(); Chess2.Source = new BitmapImage(new Uri("pack://application:,,,/Icon/Chess/Chess_X_3.png")); Chess2.Width = Chess2.Height = length; Chess2.HorizontalAlignment = 0; Chess2.VerticalAlignment = 0; Chess2.Margin = new Thickness(cl * length, rw * length, 0, 0); Chess2.Opacity = 100; grdBanCo.Children.Add(Chess2); } } }
//Hàm lấy thông tin 5 ô Win hoặc Lose //Hàm xem lại trò chơi vừa đấu private void DrawDataBoard(int rw, int cl,bool record,bool type) { if (type == true) { if (currPlayer == Player.Human) { UserControl chess; chess = new ChessO_3(); chess.Height = length; chess.Width = length; chess.HorizontalAlignment = 0; chess.VerticalAlignment = 0; chess.Margin = new Thickness(cl * length, rw * length, 0, 0); grdBanCo.Children.Add(chess); } else if (currPlayer == Player.Com || currPlayer == Player.Onl) { UserControl chess; chess = new ChessX_3(); chess.Height = length; chess.Width = length; chess.HorizontalAlignment = 0; chess.VerticalAlignment = 0; chess.Margin = new Thickness(cl * length, rw * length, 0, 0); grdBanCo.Children.Add(chess); } } else { Image Chess1 = new Image(); if (currPlayer == Player.Human) { Chess1.Source = new BitmapImage(new Uri("pack://application:,,,/Icon/Chess/Chess_0_1.png")); Chess1.Width = Chess1.Height = length; Chess1.HorizontalAlignment = 0; Chess1.VerticalAlignment = 0; Chess1.Margin = new Thickness(cl * length, rw * length, 0, 0); Chess1.Opacity = 100; grdBanCo.Children.Add(Chess1); } else if (currPlayer == Player.Com || currPlayer == Player.Onl) { Image Chess2 = new Image(); Chess2.Source = new BitmapImage(new Uri("pack://application:,,,/Icon/Chess/Chess_X_3.png")); Chess2.Width = Chess2.Height = length; Chess2.HorizontalAlignment = 0; Chess2.VerticalAlignment = 0; Chess2.Margin = new Thickness(cl * length, rw * length, 0, 0); Chess2.Opacity = 100; grdBanCo.Children.Add(Chess2); } } }