public WSAMsg(syscall.Pointer Name = default, int Namelen = default, ref ptr <syscall.WSABuf> Buffers = default, uint BufferCount = default, syscall.WSABuf Control = default, uint Flags = default) { this.Name = Name; this.Namelen = Namelen; this.Buffers = Buffers; this.BufferCount = BufferCount; this.Control = Control; this.Flags = Flags; }
public operation(syscall.Overlapped o = default, System.UIntPtr runtimeCtx = default, int mode = default, int errno = default, uint qty = default, ref ptr <FD> fd = default, syscall.WSABuf buf = default, windows.WSAMsg msg = default, syscall.Sockaddr sa = default, ref ptr <syscall.RawSockaddrAny> rsa = default, int rsan = default, syscall.Handle handle = default, uint flags = default, slice <syscall.WSABuf> bufs = default) { this.o = o; this.runtimeCtx = runtimeCtx; this.mode = mode; this.errno = errno; this.qty = qty; this.fd = fd; this.buf = buf; this.msg = msg; this.sa = sa; this.rsa = rsa; this.rsan = rsan; this.handle = handle; this.flags = flags; this.bufs = bufs; }