public exprClause(src.XPos pos = default, ref ptr <Node> lo = default, ref ptr <Node> hi = default, ref ptr <Node> jmp = default) { this.pos = pos; this.lo = lo; this.hi = hi; this.jmp = jmp; }
public scopedPCs(long start = default, long end = default, src.XPos pos = default, ScopeID scope = default) { this.start = start; this.end = end; this.pos = pos; this.scope = scope; }
public LoggedOpt(src.XPos pos = default, @string pass = default, @string fname = default, @string what = default, slice <object> target = default) { this.pos = pos; this.pass = pass; this.fname = fname; this.what = what; this.target = target; }
private static ScopeID findScope(slice <Mark> marks, src.XPos pos) { var i = sort.Search(len(marks), i => { return(xposBefore(pos, marks[i].Pos)); }); if (i == 0L) { return(0L); } return(marks[i - 1L].Scope); }
public Block(ID ID = default, src.XPos Pos = default, BlockKind Kind = default, BranchPrediction Likely = default, bool FlagsLiveAtEnd = default, slice <Edge> Succs = default, slice <Edge> Preds = default, array <ptr <Value> > Controls = default, long AuxInt = default, slice <ptr <Value> > Values = default, ref ptr <Func> Func = default, array <Edge> succstorage = default, array <Edge> predstorage = default, array <ptr <Value> > valstorage = default) { this.ID = ID; this.Pos = Pos; this.Kind = Kind; this.Likely = Likely; this.FlagsLiveAtEnd = FlagsLiveAtEnd; this.Succs = Succs; this.Preds = Preds; this.Controls = Controls; this.AuxInt = AuxInt; this.Values = Values; this.Func = Func; this.succstorage = succstorage; this.predstorage = predstorage; this.valstorage = valstorage; }
public sparseEntry(ID key = default, int val = default, src.XPos aux = default) { this.key = key; this.val = val; this.aux = aux; }
private static ptr <Node> npos(src.XPos pos, ptr <Node> _addr_n) { ref Node n = ref _addr_n.val;
public startReg(register r = default, ref ptr <Value> v = default, ref ptr <Value> c = default, src.XPos pos = default) { this.r = r; this.v = v; this.c = c; this.pos = pos; }
public largeStack(long locals = default, long args = default, long callee = default, src.XPos pos = default) { this.locals = locals; this.args = args; this.callee = callee; this.pos = pos; }
// See golang.org/issue/20390. private static bool xposBefore(src.XPos p, src.XPos q) { return(Ctxt.PosTable.Pos(p).Before(Ctxt.PosTable.Pos(q))); }
public use(int dist = default, src.XPos pos = default, ref ptr <use> next = default) { this.dist = dist; this.pos = pos; this.next = next; }
public Func(ref ptr <types.Sym> Shortname = default, Nodes Enter = default, Nodes Exit = default, Nodes Cvars = default, slice <ptr <Node> > Dcl = default, slice <ScopeID> Parents = default, slice <Mark> Marks = default, long Closgen = default, ref ptr <ssa.FuncDebug> DebugInfo = default, ref ptr <Node> Ntype = default, long Top = default, ref ptr <Node> Closure = default, ref ptr <Node> Nname = default, ref ptr <obj.LSym> lsym = default, ref ptr <Inline> Inl = default, int Label = default, src.XPos Endlineno = default, src.XPos WBPos = default, PragmaFlag Pragma = default, bitset16 flags = default, long numDefers = default, long numReturns = default, ref ptr <slice <nowritebarrierrecCallSym> > nwbrCalls = default) { this.Shortname = Shortname; this.Enter = Enter; this.Exit = Exit; this.Cvars = Cvars; this.Dcl = Dcl; this.Parents = Parents; this.Marks = Marks; this.Closgen = Closgen; this.DebugInfo = DebugInfo; this.Ntype = Ntype; this.Top = Top; this.Closure = Closure; this.Nname = Nname; this.lsym = lsym; this.Inl = Inl; this.Label = Label; this.Endlineno = Endlineno; this.WBPos = WBPos; this.Pragma = Pragma; this.flags = flags; this.numDefers = numDefers; this.numReturns = numReturns; this.nwbrCalls = nwbrCalls; }
public nowritebarrierrecCallSym(ref ptr <obj.LSym> target = default, src.XPos lineno = default) { this.target = target; this.lineno = lineno; }
public liveInfo(ID ID = default, int dist = default, src.XPos pos = default) { this.ID = ID; this.dist = dist; this.pos = pos; }
public dsym(ref ptr <Sym> sym = default, ref ptr <Node> def = default, int block = default, src.XPos lastlineno = default) { this.sym = sym; this.def = def; this.block = block; this.lastlineno = lastlineno; }
public typeSetEntry(src.XPos pos = default, ref ptr <types.Type> typ = default) { this.pos = pos; this.typ = typ; }
public Progs(ref ptr <obj.Prog> Text = default, ref ptr <obj.Prog> next = default, long pc = default, src.XPos pos = default, ref ptr <Node> curfn = default, slice <obj.Prog> progcache = default, long cacheidx = default, LivenessIndex nextLive = default, LivenessIndex prevLive = default) { this.Text = Text; this.next = next; this.pc = pc; this.pos = pos; this.curfn = curfn; this.progcache = progcache; this.cacheidx = cacheidx; this.nextLive = nextLive; this.prevLive = prevLive; }
public contentRecord(ID vid = default, ref ptr <Value> c = default, bool final = default, src.XPos pos = default) { this.vid = vid; this.c = c; this.final = final; this.pos = pos; }
public Value(ID ID = default, Op Op = default, ref ptr <types.Type> Type = default, long AuxInt = default, slice <ptr <Value> > Args = default, ref ptr <Block> Block = default, src.XPos Pos = default, int Uses = default, bool OnWasmStack = default, array <ptr <Value> > argstorage = default) { this.ID = ID; this.Op = Op; this.Type = Type; this.AuxInt = AuxInt; this.Args = Args; this.Block = Block; this.Pos = Pos; this.Uses = Uses; this.OnWasmStack = OnWasmStack; this.argstorage = argstorage; }
public nowritebarrierrecCall(ref ptr <Node> target = default, src.XPos lineno = default) { this.target = target; this.lineno = lineno; }
public Sym(ref ptr <Pkg> Importdef = default, @string Linkname = default, ref ptr <Pkg> Pkg = default, @string Name = default, ref ptr <Node> Def = default, int Block = default, src.XPos Lastlineno = default, bitset8 flags = default, ref ptr <Node> Label = default, ref ptr <Pkg> Origpkg = default) { this.Importdef = Importdef; this.Linkname = Linkname; this.Pkg = Pkg; this.Name = Name; this.Def = Def; this.Block = Block; this.Lastlineno = Lastlineno; this.flags = flags; this.Label = Label; this.Origpkg = Origpkg; }
public Error(src.XPos pos = default, @string msg = default) { this.pos = pos; this.msg = msg; }
public Field(bitset8 flags = default, byte Embedded = default, src.XPos Pos = default, ref ptr <Sym> Sym = default, ref ptr <Type> Type = default, @string Note = default, ref ptr <Node> Nname = default, long Offset = default) { this.flags = flags; this.Embedded = Embedded; this.Pos = Pos; this.Sym = Sym; this.Type = Type; this.Note = Note; this.Nname = Nname; this.Offset = Offset; }
public state(ref ptr <ssa.Config> config = default, ref ptr <ssa.Func> f = default, ref ptr <Node> curfn = default, map <@string, ptr <ssaLabel> > labels = default, map <ptr <Node>, ptr <ssaLabel> > labeledNodes = default, ref ptr <ssa.Block> breakTo = default, ref ptr <ssa.Block> continueTo = default, ref ptr <ssa.Block> curBlock = default, map <ptr <Node>, ptr <ssa.Value> > vars = default, map <ptr <Node>, ptr <ssa.Value> > fwdVars = default, slice <map <ptr <Node>, ptr <ssa.Value> > > defvars = default, map <ptr <Node>, ptr <ssa.Value> > decladdrs = default, ref ptr <ssa.Value> startmem = default, ref ptr <ssa.Value> sp = default, ref ptr <ssa.Value> sb = default, ref ptr <ssa.Value> deferBitsAddr = default, ref ptr <Node> deferBitsTemp = default, slice <src.XPos> line = default, src.XPos lastPos = default, map <funcLine, ptr <ssa.Block> > panics = default, slice <ptr <Node> > returns = default, bool cgoUnsafeArgs = default, bool hasdefer = default, bool softFloat = default, bool hasOpenDefers = default, slice <ptr <openDeferInfo> > openDefers = default, ref ptr <ssa.Block> lastDeferExit = default, ref ptr <ssa.Block> lastDeferFinalBlock = default, long lastDeferCount = default) { this.config = config; this.f = f; this.curfn = curfn; this.labels = labels; this.labeledNodes = labeledNodes; this.breakTo = breakTo; this.continueTo = continueTo; this.curBlock = curBlock; this.vars = vars; this.fwdVars = fwdVars; this.defvars = defvars; this.decladdrs = decladdrs; this.startmem = startmem; this.sp = sp; this.sb = sb; this.deferBitsAddr = deferBitsAddr; this.deferBitsTemp = deferBitsTemp; this.line = line; this.lastPos = lastPos; this.panics = panics; this.returns = returns; this.cgoUnsafeArgs = cgoUnsafeArgs; this.hasdefer = hasdefer; this.softFloat = softFloat; this.hasOpenDefers = hasOpenDefers; this.openDefers = openDefers; this.lastDeferExit = lastDeferExit; this.lastDeferFinalBlock = lastDeferFinalBlock; this.lastDeferCount = lastDeferCount; }
public dstRecord(Location loc = default, ID vid = default, ref ptr <ptr <Value> > splice = default, src.XPos pos = default) { this.loc = loc; this.vid = vid; this.splice = splice; this.pos = pos; }
public Node(ref ptr <Node> Left = default, ref ptr <Node> Right = default, Nodes Ninit = default, Nodes Nbody = default, Nodes List = default, Nodes Rlist = default, ref ptr <types.Type> Type = default, ref ptr <Node> Orig = default, ref ptr <Func> Func = default, ref ptr <Name> Name = default, ref ptr <types.Sym> Sym = default, long Xoffset = default, src.XPos Pos = default, bitset32 flags = default, ushort Esc = default, Op Op = default, byte aux = default) { this.Left = Left; this.Right = Right; this.Ninit = Ninit; this.Nbody = Nbody; this.List = List; this.Rlist = Rlist; this.Type = Type; this.Orig = Orig; this.Func = Func; this.Name = Name; this.Sym = Sym; this.Xoffset = Xoffset; this.Pos = Pos; this.flags = flags; this.Esc = Esc; this.Op = Op; this.aux = aux; }
public Forward(slice <ptr <Type> > Copyto = default, src.XPos Embedlineno = default) { this.Copyto = Copyto; this.Embedlineno = Embedlineno; }
public importedPkg(src.XPos pos = default, @string path = default, @string name = default) { this.pos = pos; this.path = path; this.name = name; }
public Mark(src.XPos Pos = default, ScopeID Scope = default) { this.Pos = Pos; this.Scope = Scope; }