// opcode 80 - copy colormap and free public Colormap copy_and_free(int new_id) { Colormap new_map = new Colormap(display, new_id); Request request = new Request(display, 80, 3); request.write4(new_id); request.write4(id); display.send_request(request); return(new_map); }
public void init_defaults() { default_screen = screens [default_screen_no]; default_root = default_screen.root(); // before init default_gc default_depth = default_screen.root_depth(); default_colormap = default_screen.default_colormap(); default_gc = default_screen.default_gc(); default_black = new Color(default_screen.black_pixel()); default_white = new Color(default_screen.white_pixel()); for (int i = pixmap_formats.Length - 1; i >= 0; i--) { if (pixmap_formats [i].depth() == default_depth) { default_pixmap_format = pixmap_formats [i]; break; } } }
/** * @param c possible: {@link Colormap#COPY_FROM_PARENT} (default) */ public void set_colormap (Colormap c) { set (13, c.id); }
public override Object next () { return Colormap.intern (owner.display, next4 ()); }
/** * @see #change_attributes(Window.Attributes) * @see Attributes#set_colormap(Colormap) */ public void set_colormap (Colormap cmap) { Attributes attr = new Attributes (); attr.set_colormap (cmap); change_attributes (attr); }
public void init_defaults() { default_screen = screens [default_screen_no]; default_root = default_screen.root (); // before init default_gc default_depth = default_screen.root_depth (); default_colormap = default_screen.default_colormap (); default_gc = default_screen.default_gc (); default_black = new Color (default_screen.black_pixel ()); default_white = new Color (default_screen.white_pixel ()); for (int i=pixmap_formats.Length-1; i>=0; i--) if (pixmap_formats [i].depth () == default_depth) { default_pixmap_format = pixmap_formats [i]; break; } }
/** * @see #change_attributes(Window.Attributes) * @see Attributes#set_colormap(Colormap) */ public void set_colormap(Colormap cmap) { Attributes attr = new Attributes (); attr.set_colormap (cmap); change_attributes (attr); }
/** * @param c possible: {@link Colormap#COPY_FROM_PARENT} (default) */ public void set_colormap(Colormap c) { set (13, c.id); }
// opcode 80 - copy colormap and free public Colormap copy_and_free(int new_id) { Colormap new_map = new Colormap (display, new_id); Request request = new Request (display, 80, 3); request.write4 (new_id); request.write4 (id); display.send_request (request); return new_map; }
protected void init_window(int width, int height) { visual_config = glx.visual_config (visual_config); int vid = visual_config.visual_id (); gl = glx.create_context (vid, display.default_screen_no, GL.NONE0); // FIXME share colormap Colormap colormap = new Colormap (display.default_root, vid, false); Window.Attributes attr = new Window.Attributes (); attr.set_colormap (colormap); // TODO use depth of x visual config instead of // `visual_config.buffer_size'? int depth = visual_config.buffer_size (); int more = Event.EXPOSURE_MASK | Event.KEY_PRESS_MASK; // compulsory /* Bugs? Whenever button motion events are selected, it is required to * select button press event as well. */ if ((event_mask & ANY_BUTTON_MOTION_BITS) != 0) more |= Event.BUTTON_PRESS_MASK; attr.set_event_mask (event_mask | more); window = new Window (display.default_root, 10, 10, width, height); window.create (5, depth, Window.INPUT_OUTPUT, vid, attr); window.set_wm (this, "main"); window.set_wm_delete_window (); gl.make_current (window); glu = new GLU (gl); glut = new GLUT (glu); }