//------------------------------------------------------------------------------ public virtual void GetGameSessionDataListByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameSessionDataList wrapper = new ResponseGameSessionDataList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-session-data/get/by-uuid"; List<GameSessionData> objs = api.GetGameSessionDataListByUuid( _uuid ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void BrowseGameSessionDataListByFilter() { ResponseGameSessionDataList wrapper = new ResponseGameSessionDataList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-session-data/browse/by-filter"; SearchFilter obj = new SearchFilter(); obj.page = Convert.ToInt32(util.GetParamValue(_context, "page")); obj.page_size = Convert.ToInt32(util.GetParamValue(_context, "page-size")); obj.filter = util.GetParamValue(_context, "filter"); GameSessionDataResult result = api.BrowseGameSessionDataListByFilter(obj); wrapper.info.Add("total_rows", result.total_rows); wrapper.info.Add("total_pages", result.total_pages); wrapper.info.Add("page", result.page); wrapper.info.Add("page_size", result.page_size); // get data wrapper.data = result.data; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void GetGameSessionDataList() { ResponseGameSessionDataList wrapper = new ResponseGameSessionDataList(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-session-data/get"; List<GameSessionData> objs = api.GetGameSessionDataList( ); // get data wrapper.data = objs; util.SerializeTypeToResponse(_format, _context, wrapper); }