//------------------------------------------------------------------------------ public virtual void DelGameProfileAttributeByUuid() { string _uuid = (string)util.GetParamValue(_context, "uuid"); ResponseGameProfileAttributeBool wrapper = new ResponseGameProfileAttributeBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/del/by-uuid"; bool completed = api.DelGameProfileAttributeByUuid( _uuid ); // get data wrapper.data = completed; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void SetGameProfileAttributeByUuid() { ResponseGameProfileAttributeBool wrapper = new ResponseGameProfileAttributeBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/set/by-uuid"; GameProfileAttribute obj = new GameProfileAttribute(); string _status = util.GetParamValue(_context, "status"); if(!String.IsNullOrEmpty(_status)) obj.status = (string)_status; string _sort = util.GetParamValue(_context, "sort"); if(!String.IsNullOrEmpty(_sort)) obj.sort = Convert.ToInt32(_sort); string _code = util.GetParamValue(_context, "code"); if(!String.IsNullOrEmpty(_code)) obj.code = (string)_code; string _display_name = util.GetParamValue(_context, "display_name"); if(!String.IsNullOrEmpty(_display_name)) obj.display_name = (string)_display_name; string _name = util.GetParamValue(_context, "name"); if(!String.IsNullOrEmpty(_name)) obj.name = (string)_name; string _date_modified = util.GetParamValue(_context, "date_modified"); if(!String.IsNullOrEmpty(_date_modified)) obj.date_modified = Convert.ToDateTime(_date_modified); else obj.date_modified = DateTime.Now; string _uuid = util.GetParamValue(_context, "uuid"); if(!String.IsNullOrEmpty(_uuid)) obj.uuid = (string)_uuid; string _group = util.GetParamValue(_context, "group"); if(!String.IsNullOrEmpty(_group)) obj.group = Convert.ToInt32(_group); string _game_id = util.GetParamValue(_context, "game_id"); if(!String.IsNullOrEmpty(_game_id)) obj.game_id = (string)_game_id; string _active = util.GetParamValue(_context, "active"); if(!String.IsNullOrEmpty(_active)) obj.active = Convert.ToBoolean(_active); string _date_created = util.GetParamValue(_context, "date_created"); if(!String.IsNullOrEmpty(_date_created)) obj.date_created = Convert.ToDateTime(_date_created); else obj.date_created = DateTime.Now; string _type = util.GetParamValue(_context, "type"); if(!String.IsNullOrEmpty(_type)) obj.type = Convert.ToInt32(_type); string _order = util.GetParamValue(_context, "order"); if(!String.IsNullOrEmpty(_order)) obj.order = Convert.ToInt32(_order); string _description = util.GetParamValue(_context, "description"); if(!String.IsNullOrEmpty(_description)) obj.description = (string)_description; // get data wrapper.data = api.SetGameProfileAttributeByUuid(obj); util.SerializeTypeJSONToResponse(_context, wrapper); }
//------------------------------------------------------------------------------ public virtual void DelGameProfileAttributeByCodeByType() { string _code = (string)util.GetParamValue(_context, "code"); int _type = int.Parse(util.GetParamValue(_context, "type")); ResponseGameProfileAttributeBool wrapper = new ResponseGameProfileAttributeBool(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-profile-attribute/del/by-code/by-type"; bool completed = api.DelGameProfileAttributeByCodeByType( _code , _type ); // get data wrapper.data = completed; util.SerializeTypeToResponse(_format, _context, wrapper); }