예제 #1
0
        //------------------------------------------------------------------------------
        public virtual void SetGameProfileAchievementByUuidByCode()
        {
            ResponseGameProfileAchievementBool wrapper = new ResponseGameProfileAchievementBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-profile-achievement/set/by-uuid/by-code";

            GameProfileAchievement obj = new GameProfileAchievement();

            string _status = util.GetParamValue(_context, "status");
            if(!String.IsNullOrEmpty(_status))
                obj.status = (string)_status;

            string _username = util.GetParamValue(_context, "username");
            if(!String.IsNullOrEmpty(_username))
                obj.username = (string)_username;

            string _code = util.GetParamValue(_context, "code");
            if(!String.IsNullOrEmpty(_code))
                obj.code = (string)_code;

            string _timestamp = util.GetParamValue(_context, "timestamp");
            if(!String.IsNullOrEmpty(_timestamp))
                obj.timestamp = float.Parse(_timestamp);

            string _completed = util.GetParamValue(_context, "completed");
            if(!String.IsNullOrEmpty(_completed))
                obj.completed = Convert.ToBoolean(_completed);

            string _profile_id = util.GetParamValue(_context, "profile_id");
            if(!String.IsNullOrEmpty(_profile_id))
                obj.profile_id = (string)_profile_id;

            string _active = util.GetParamValue(_context, "active");
            if(!String.IsNullOrEmpty(_active))
                obj.active = Convert.ToBoolean(_active);

            string _game_id = util.GetParamValue(_context, "game_id");
            if(!String.IsNullOrEmpty(_game_id))
                obj.game_id = (string)_game_id;

            string _achievement_value = util.GetParamValue(_context, "achievement_value");
            if(!String.IsNullOrEmpty(_achievement_value))
                obj.achievement_value = float.Parse(_achievement_value);

            string _data = util.GetParamValue(_context, "data");
            if(!String.IsNullOrEmpty(_data))
                obj.data = (string)_data;

            string _uuid = util.GetParamValue(_context, "uuid");
            if(!String.IsNullOrEmpty(_uuid))
                obj.uuid = (string)_uuid;

            string _date_modified = util.GetParamValue(_context, "date_modified");
            if(!String.IsNullOrEmpty(_date_modified))
                obj.date_modified = Convert.ToDateTime(_date_modified);
            else
                obj.date_modified = DateTime.Now;

            string _level = util.GetParamValue(_context, "level");
            if(!String.IsNullOrEmpty(_level))
                obj.level = (string)_level;

            string _date_created = util.GetParamValue(_context, "date_created");
            if(!String.IsNullOrEmpty(_date_created))
                obj.date_created = Convert.ToDateTime(_date_created);
            else
                obj.date_created = DateTime.Now;

            string _type = util.GetParamValue(_context, "type");
            if(!String.IsNullOrEmpty(_type))
                obj.type = (string)_type;

            // get data
            wrapper.data = api.SetGameProfileAchievementByUuidByCode(obj);

            util.SerializeTypeJSONToResponse(_context, wrapper);
        }
예제 #2
0
        //------------------------------------------------------------------------------
        public virtual void DelGameProfileAchievementByUuidByCode()
        {
            string _uuid = (string)util.GetParamValue(_context, "uuid");
            string _code = (string)util.GetParamValue(_context, "code");

            ResponseGameProfileAchievementBool wrapper = new ResponseGameProfileAchievementBool();
            wrapper.message = "Success";
            wrapper.code = 0;
            wrapper.action = "game-profile-achievement/del/by-uuid/by-code";

            bool completed = api.DelGameProfileAchievementByUuidByCode(

                _uuid
                , _code
            );

            // get data
            wrapper.data = completed;

            util.SerializeTypeToResponse(_format, _context, wrapper);
        }